fix whitespace formatting in cmake files

This commit is contained in:
Andrew Meadows
2015-12-07 14:08:04 -08:00
parent aaf4e1acfa
commit c0c1691c25
29 changed files with 241 additions and 242 deletions

View File

@@ -19,7 +19,7 @@ LIST(REMOVE_ITEM OpenGLWindowCommon_CPP X11OpenGLWindow.cpp )
#MESSAGE (${OpenGLWindowCommon_CPP})
IF (WIN32)
SET(OpenGLWindow_SRCS ${BULLET_PHYSICS_SOURCE_DIR}/examples/ThirdPartyLibs/Glew/glew.c ${OpenGLWindowWin32_CPP} ${OpenGLWindowCommon_CPP})
SET(OpenGLWindow_SRCS ${BULLET_PHYSICS_SOURCE_DIR}/examples/ThirdPartyLibs/Glew/glew.c ${OpenGLWindowWin32_CPP} ${OpenGLWindowCommon_CPP})
INCLUDE_DIRECTORIES(
${BULLET_PHYSICS_SOURCE_DIR}/examples/ThirdPartyLibs/Glew
)
@@ -34,10 +34,10 @@ ENDIF(APPLE)
IF(NOT WIN32 AND NOT APPLE)
INCLUDE_DIRECTORIES(
${BULLET_PHYSICS_SOURCE_DIR}/examples/ThirdPartyLibs/Glew
)
ADD_DEFINITIONS(-DGLEW_STATIC)
)
ADD_DEFINITIONS(-DGLEW_STATIC)
ADD_DEFINITIONS("-DGLEW_INIT_OPENGL11_FUNCTIONS=1")
ADD_DEFINITIONS("-DGLEW_DYNAMIC_LOAD_ALL_GLX_FUNCTIONS=1")
ADD_DEFINITIONS("-DGLEW_DYNAMIC_LOAD_ALL_GLX_FUNCTIONS=1")
SET(OpenGLWindow_SRCS ${OpenGLWindowLinux_CPP} ${BULLET_PHYSICS_SOURCE_DIR}/examples/ThirdPartyLibs/Glew/glew.c ${OpenGLWindowCommon_CPP} )
ENDIF()
@@ -57,7 +57,7 @@ if (BUILD_SHARED_LIBS)
target_link_libraries(OpenGLWindow ${OPENGL_gl_LIBRARY})
else()
set (CMAKE_THREAD_PREFER_PTHREAD TRUE)
FIND_PACKAGE(Threads)
FIND_PACKAGE(Threads)
target_link_libraries(OpenGLWindow ${CMAKE_THREAD_LIBS_INIT})
endif()
endif()