fix whitespace formatting in cmake files

This commit is contained in:
Andrew Meadows
2015-12-07 14:08:04 -08:00
parent aaf4e1acfa
commit c0c1691c25
29 changed files with 241 additions and 242 deletions

View File

@@ -35,7 +35,8 @@ IF (INSTALL_EXTRA_LIBS)
INSTALL(TARGETS BulletFileLoader DESTINATION .) INSTALL(TARGETS BulletFileLoader DESTINATION .)
ELSE (APPLE AND BUILD_SHARED_LIBS AND FRAMEWORK) ELSE (APPLE AND BUILD_SHARED_LIBS AND FRAMEWORK)
INSTALL(TARGETS BulletFileLoader DESTINATION lib${LIB_SUFFIX}) INSTALL(TARGETS BulletFileLoader DESTINATION lib${LIB_SUFFIX})
INSTALL(DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR} INSTALL(
DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}
DESTINATION ${INCLUDE_INSTALL_DIR} FILES_MATCHING PATTERN "*.h" PATTERN DESTINATION ${INCLUDE_INSTALL_DIR} FILES_MATCHING PATTERN "*.h" PATTERN
".svn" EXCLUDE PATTERN "CMakeFiles" EXCLUDE) ".svn" EXCLUDE PATTERN "CMakeFiles" EXCLUDE)
ENDIF (APPLE AND BUILD_SHARED_LIBS AND FRAMEWORK) ENDIF (APPLE AND BUILD_SHARED_LIBS AND FRAMEWORK)

View File

@@ -211,9 +211,7 @@ ELSE(WIN32)
ADD_DEFINITIONS("-DGLEW_INIT_OPENGL11_FUNCTIONS=1") ADD_DEFINITIONS("-DGLEW_INIT_OPENGL11_FUNCTIONS=1")
ADD_DEFINITIONS("-DGLEW_STATIC") ADD_DEFINITIONS("-DGLEW_STATIC")
ADD_DEFINITIONS("-DGLEW_DYNAMIC_LOAD_ALL_GLX_FUNCTIONS=1") ADD_DEFINITIONS("-DGLEW_DYNAMIC_LOAD_ALL_GLX_FUNCTIONS=1")
INCLUDE_DIRECTORIES( INCLUDE_DIRECTORIES( ${BULLET_PHYSICS_SOURCE_DIR}/examples/ThirdPartyLibs/Glew )
${BULLET_PHYSICS_SOURCE_DIR}/examples/ThirdPartyLibs/Glew
)
LINK_LIBRARIES( pthread dl) LINK_LIBRARIES( pthread dl)
ENDIF(APPLE) ENDIF(APPLE)
ENDIF(WIN32) ENDIF(WIN32)

View File

@@ -28,8 +28,8 @@ ELSE(WIN32)
find_library(COCOA NAMES Cocoa) find_library(COCOA NAMES Cocoa)
MESSAGE(${COCOA}) MESSAGE(${COCOA})
link_libraries(${COCOA}) link_libraries(${COCOA})
ELSE(APPLE)
ELSE(APPLE)
INCLUDE_DIRECTORIES( INCLUDE_DIRECTORIES(
${BULLET_PHYSICS_SOURCE_DIR}/btgui/OpenGLWindow/GlewWindows ${BULLET_PHYSICS_SOURCE_DIR}/btgui/OpenGLWindow/GlewWindows
) )