fix many warnings
remove btMultiSapBroadphase.* make collisionFilterGroup/collisionFilterMark int (instead of short int)
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@@ -228,9 +228,10 @@ public:
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struct CastRaysLoopBody
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{
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btRaycastBar2* mRaycasts;
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btCollisionWorld* mWorld;
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CastRaysLoopBody(btCollisionWorld* cw, btRaycastBar2* rb) : mWorld(cw), mRaycasts(rb) {}
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btRaycastBar2* mRaycasts;
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CastRaysLoopBody(btCollisionWorld* cw, btRaycastBar2* rb) : mWorld(cw), mRaycasts(rb) {}
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void forLoop( int iBegin, int iEnd ) const
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{
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