fix many warnings

remove btMultiSapBroadphase.*
make collisionFilterGroup/collisionFilterMark int (instead of short int)
This commit is contained in:
Erwin Coumans
2017-01-15 22:26:11 -08:00
parent e3df00d5f1
commit c0c4c8ba3f
146 changed files with 830 additions and 1431 deletions

View File

@@ -46,6 +46,7 @@ class btCollisionShape;
class ForkLiftDemo : public CommonExampleInterface
{
public:
GUIHelperInterface* m_guiHelper;
/* extra stuff*/
btVector3 m_cameraPosition;
@@ -57,7 +58,6 @@ class ForkLiftDemo : public CommonExampleInterface
btRigidBody* m_carChassis;
btRigidBody* localCreateRigidBody(btScalar mass, const btTransform& worldTransform, btCollisionShape* colSape);
GUIHelperInterface* m_guiHelper;
int m_wheelInstances[4];
//----------------------------
@@ -195,8 +195,6 @@ bool useMCLPSolver = true;
#include "ForkLiftDemo.h"
const int maxProxies = 32766;
const int maxOverlap = 65535;
///btRaycastVehicle is the interface for the constraint that implements the raycast vehicle
///notice that for higher-quality slow-moving vehicles, another approach might be better