fix many warnings
remove btMultiSapBroadphase.* make collisionFilterGroup/collisionFilterMark int (instead of short int)
This commit is contained in:
@@ -30,7 +30,7 @@ bool b3ImportMeshUtility::loadAndRegisterMeshFromFileInternal(const std::string&
|
||||
|
||||
GLInstanceGraphicsShape* gfxShape = btgCreateGraphicsShapeFromWavefrontObj(shapes);
|
||||
|
||||
int textureIndex = -1;
|
||||
//int textureIndex = -1;
|
||||
//try to load some texture
|
||||
for (int i=0;i<shapes.size();i++)
|
||||
{
|
||||
|
||||
Reference in New Issue
Block a user