fix many warnings

remove btMultiSapBroadphase.*
make collisionFilterGroup/collisionFilterMark int (instead of short int)
This commit is contained in:
Erwin Coumans
2017-01-15 22:26:11 -08:00
parent e3df00d5f1
commit c0c4c8ba3f
146 changed files with 830 additions and 1431 deletions

View File

@@ -155,10 +155,7 @@ class InverseKinematicsExample : public CommonExampleInterface
b3AlignedObjectArray<Node*> m_ikNodes;
Jacobian* m_ikJacobian;
float m_x;
float m_y;
float m_z;
b3AlignedObjectArray<int> m_movingInstances;
b3AlignedObjectArray<int> m_movingInstances;
int m_targetInstance;
enum
{
@@ -169,12 +166,9 @@ public:
InverseKinematicsExample(CommonGraphicsApp* app, int option)
:m_app(app),
m_x(0),
m_y(0),
m_z(0),
m_targetInstance(-1),
m_ikMethod(option)
{
m_ikMethod(option),
m_targetInstance(-1)
{
m_app->setUpAxis(2);
{
@@ -336,7 +330,7 @@ public:
void InverseKinematicsExample::BuildKukaIIWAShape()
{
const VectorR3& unitx = VectorR3::UnitX;
//const VectorR3& unitx = VectorR3::UnitX;
const VectorR3& unity = VectorR3::UnitY;
const VectorR3& unitz = VectorR3::UnitZ;
const VectorR3 unit1(sqrt(14.0) / 8.0, 1.0 / 8.0, 7.0 / 8.0);