fix many warnings
remove btMultiSapBroadphase.* make collisionFilterGroup/collisionFilterMark int (instead of short int)
This commit is contained in:
@@ -211,11 +211,11 @@ btMultiBody* createInvertedPendulumMultiBody(btMultiBodyDynamicsWorld* world, GU
|
||||
local_origin.resize(pMultiBody->getNumLinks() + 1);
|
||||
world_to_local[0] = pMultiBody->getWorldToBaseRot();
|
||||
local_origin[0] = pMultiBody->getBasePos();
|
||||
double friction = 1;
|
||||
// double friction = 1;
|
||||
{
|
||||
|
||||
// float pos[4]={local_origin[0].x(),local_origin[0].y(),local_origin[0].z(),1};
|
||||
float quat[4]={-world_to_local[0].x(),-world_to_local[0].y(),-world_to_local[0].z(),world_to_local[0].w()};
|
||||
// float quat[4]={-world_to_local[0].x(),-world_to_local[0].y(),-world_to_local[0].z(),world_to_local[0].w()};
|
||||
|
||||
|
||||
if (1)
|
||||
@@ -238,8 +238,8 @@ btMultiBody* createInvertedPendulumMultiBody(btMultiBodyDynamicsWorld* world, GU
|
||||
col->setWorldTransform(tr);
|
||||
|
||||
bool isDynamic = (baseMass > 0 && !fixedBase);
|
||||
short collisionFilterGroup = isDynamic? short(btBroadphaseProxy::DefaultFilter) : short(btBroadphaseProxy::StaticFilter);
|
||||
short collisionFilterMask = isDynamic? short(btBroadphaseProxy::AllFilter) : short(btBroadphaseProxy::AllFilter ^ btBroadphaseProxy::StaticFilter);
|
||||
int collisionFilterGroup = isDynamic? int(btBroadphaseProxy::DefaultFilter) : int(btBroadphaseProxy::StaticFilter);
|
||||
int collisionFilterMask = isDynamic? int(btBroadphaseProxy::AllFilter) : int(btBroadphaseProxy::AllFilter ^ btBroadphaseProxy::StaticFilter);
|
||||
|
||||
|
||||
world->addCollisionObject(col,collisionFilterGroup,collisionFilterMask);//, 2,1+2);
|
||||
@@ -291,8 +291,8 @@ btMultiBody* createInvertedPendulumMultiBody(btMultiBodyDynamicsWorld* world, GU
|
||||
col->setWorldTransform(tr);
|
||||
// col->setFriction(friction);
|
||||
bool isDynamic = 1;//(linkMass > 0);
|
||||
short collisionFilterGroup = isDynamic? short(btBroadphaseProxy::DefaultFilter) : short(btBroadphaseProxy::StaticFilter);
|
||||
short collisionFilterMask = isDynamic? short(btBroadphaseProxy::AllFilter) : short(btBroadphaseProxy::AllFilter ^ btBroadphaseProxy::StaticFilter);
|
||||
int collisionFilterGroup = isDynamic? int(btBroadphaseProxy::DefaultFilter) : int(btBroadphaseProxy::StaticFilter);
|
||||
int collisionFilterMask = isDynamic? int(btBroadphaseProxy::AllFilter) : int(btBroadphaseProxy::AllFilter ^ btBroadphaseProxy::StaticFilter);
|
||||
|
||||
//if (i==0||i>numLinks-2)
|
||||
{
|
||||
@@ -450,7 +450,7 @@ void InvertedPendulumPDControl::stepSimulation(float deltaTime)
|
||||
m_multiBody->getBaseOmega()[2]
|
||||
);
|
||||
*/
|
||||
btScalar jointVel =m_multiBody->getJointVel(0);
|
||||
// btScalar jointVel =m_multiBody->getJointVel(0);
|
||||
|
||||
// b3Printf("child angvel = %f",jointVel);
|
||||
|
||||
|
||||
@@ -91,7 +91,7 @@ void MultiBodyConstraintFeedbackSetup::initPhysics()
|
||||
m_guiHelper->createCollisionShapeGraphicsObject(box);
|
||||
btTransform start; start.setIdentity();
|
||||
btVector3 groundOrigin(-0.4f, 3.f, 0.f);
|
||||
btVector3 basePosition = btVector3(-0.4f, 3.f, 0.f);
|
||||
//btVector3 basePosition = btVector3(-0.4f, 3.f, 0.f);
|
||||
groundOrigin[upAxis] -=.5;
|
||||
groundOrigin[2]-=0.6;
|
||||
start.setOrigin(groundOrigin);
|
||||
@@ -263,11 +263,11 @@ void MultiBodyConstraintFeedbackSetup::initPhysics()
|
||||
local_origin.resize(pMultiBody->getNumLinks() + 1);
|
||||
world_to_local[0] = pMultiBody->getWorldToBaseRot();
|
||||
local_origin[0] = pMultiBody->getBasePos();
|
||||
double friction = 1;
|
||||
// double friction = 1;
|
||||
{
|
||||
|
||||
// float pos[4]={local_origin[0].x(),local_origin[0].y(),local_origin[0].z(),1};
|
||||
float quat[4]={-world_to_local[0].x(),-world_to_local[0].y(),-world_to_local[0].z(),world_to_local[0].w()};
|
||||
// float quat[4]={-world_to_local[0].x(),-world_to_local[0].y(),-world_to_local[0].z(),world_to_local[0].w()};
|
||||
|
||||
|
||||
if (1)
|
||||
@@ -290,8 +290,8 @@ void MultiBodyConstraintFeedbackSetup::initPhysics()
|
||||
col->setWorldTransform(tr);
|
||||
|
||||
bool isDynamic = (baseMass > 0 && floating);
|
||||
short collisionFilterGroup = isDynamic? short(btBroadphaseProxy::DefaultFilter) : short(btBroadphaseProxy::StaticFilter);
|
||||
short collisionFilterMask = isDynamic? short(btBroadphaseProxy::AllFilter) : short(btBroadphaseProxy::AllFilter ^ btBroadphaseProxy::StaticFilter);
|
||||
int collisionFilterGroup = isDynamic? int(btBroadphaseProxy::DefaultFilter) : int(btBroadphaseProxy::StaticFilter);
|
||||
int collisionFilterMask = isDynamic? int(btBroadphaseProxy::AllFilter) : int(btBroadphaseProxy::AllFilter ^ btBroadphaseProxy::StaticFilter);
|
||||
|
||||
|
||||
world->addCollisionObject(col,collisionFilterGroup,collisionFilterMask);//, 2,1+2);
|
||||
@@ -343,8 +343,8 @@ void MultiBodyConstraintFeedbackSetup::initPhysics()
|
||||
col->setWorldTransform(tr);
|
||||
// col->setFriction(friction);
|
||||
bool isDynamic = 1;//(linkMass > 0);
|
||||
short collisionFilterGroup = isDynamic? short(btBroadphaseProxy::DefaultFilter) : short(btBroadphaseProxy::StaticFilter);
|
||||
short collisionFilterMask = isDynamic? short(btBroadphaseProxy::AllFilter) : short(btBroadphaseProxy::AllFilter ^ btBroadphaseProxy::StaticFilter);
|
||||
int collisionFilterGroup = isDynamic? int(btBroadphaseProxy::DefaultFilter) : int(btBroadphaseProxy::StaticFilter);
|
||||
int collisionFilterMask = isDynamic? int(btBroadphaseProxy::AllFilter) : int(btBroadphaseProxy::AllFilter ^ btBroadphaseProxy::StaticFilter);
|
||||
|
||||
//if (i==0||i>numLinks-2)
|
||||
{
|
||||
@@ -416,7 +416,7 @@ void MultiBodyConstraintFeedbackSetup::stepSimulation(float deltaTime)
|
||||
m_multiBody->getBaseOmega()[2]
|
||||
);
|
||||
*/
|
||||
btScalar jointVel =m_multiBody->getJointVel(0);
|
||||
// btScalar jointVel =m_multiBody->getJointVel(0);
|
||||
|
||||
// b3Printf("child angvel = %f",jointVel);
|
||||
|
||||
|
||||
@@ -7,7 +7,7 @@
|
||||
#include "../CommonInterfaces/CommonMultiBodyBase.h"
|
||||
#include "../Utils/b3ResourcePath.h"
|
||||
|
||||
static btScalar radius(0.2);
|
||||
//static btScalar radius(0.2);
|
||||
|
||||
struct MultiBodySoftContact : public CommonMultiBodyBase
|
||||
{
|
||||
@@ -126,8 +126,8 @@ void MultiBodySoftContact::initPhysics()
|
||||
col->setCollisionShape(childShape);
|
||||
pMultiBody->setBaseCollider(col);
|
||||
bool isDynamic = (mass > 0 && !isFixed);
|
||||
short collisionFilterGroup = isDynamic? short(btBroadphaseProxy::DefaultFilter) : short(btBroadphaseProxy::StaticFilter);
|
||||
short collisionFilterMask = isDynamic? short(btBroadphaseProxy::AllFilter) : short(btBroadphaseProxy::AllFilter ^ btBroadphaseProxy::StaticFilter);
|
||||
int collisionFilterGroup = isDynamic? int(btBroadphaseProxy::DefaultFilter) : int(btBroadphaseProxy::StaticFilter);
|
||||
int collisionFilterMask = isDynamic? int(btBroadphaseProxy::AllFilter) : int(btBroadphaseProxy::AllFilter ^ btBroadphaseProxy::StaticFilter);
|
||||
|
||||
m_dynamicsWorld->addCollisionObject(col,collisionFilterGroup,collisionFilterMask);//, 2,1+2);
|
||||
|
||||
|
||||
@@ -242,7 +242,7 @@ void MultiDofDemo::initPhysics()
|
||||
|
||||
if (multibodyConstraint) {
|
||||
btVector3 pointInA = -linkHalfExtents;
|
||||
btVector3 pointInB = halfExtents;
|
||||
// btVector3 pointInB = halfExtents;
|
||||
btMatrix3x3 frameInA;
|
||||
btMatrix3x3 frameInB;
|
||||
frameInA.setIdentity();
|
||||
|
||||
@@ -150,8 +150,8 @@ void Pendulum::initPhysics()
|
||||
btMultiBodyLinkCollider* col = new btMultiBodyLinkCollider(pMultiBody, i);
|
||||
col->setCollisionShape(shape);
|
||||
bool isDynamic = 1;
|
||||
short collisionFilterGroup = isDynamic? short(btBroadphaseProxy::DefaultFilter) : short(btBroadphaseProxy::StaticFilter);
|
||||
short collisionFilterMask = isDynamic? short(btBroadphaseProxy::AllFilter) : short(btBroadphaseProxy::AllFilter ^ btBroadphaseProxy::StaticFilter);
|
||||
int collisionFilterGroup = isDynamic? int(btBroadphaseProxy::DefaultFilter) : int(btBroadphaseProxy::StaticFilter);
|
||||
int collisionFilterMask = isDynamic? int(btBroadphaseProxy::AllFilter) : int(btBroadphaseProxy::AllFilter ^ btBroadphaseProxy::StaticFilter);
|
||||
world->addCollisionObject(col,collisionFilterGroup,collisionFilterMask);//,2,1+2);
|
||||
btVector4 color(1,0,0,1);
|
||||
m_guiHelper->createCollisionObjectGraphicsObject(col,color);
|
||||
|
||||
@@ -294,8 +294,8 @@ void TestJointTorqueSetup::initPhysics()
|
||||
col->setWorldTransform(tr);
|
||||
|
||||
bool isDynamic = (baseMass > 0 && floating);
|
||||
short collisionFilterGroup = isDynamic? short(btBroadphaseProxy::DefaultFilter) : short(btBroadphaseProxy::StaticFilter);
|
||||
short collisionFilterMask = isDynamic? short(btBroadphaseProxy::AllFilter) : short(btBroadphaseProxy::AllFilter ^ btBroadphaseProxy::StaticFilter);
|
||||
int collisionFilterGroup = isDynamic? int(btBroadphaseProxy::DefaultFilter) : int(btBroadphaseProxy::StaticFilter);
|
||||
int collisionFilterMask = isDynamic? int(btBroadphaseProxy::AllFilter) : int(btBroadphaseProxy::AllFilter ^ btBroadphaseProxy::StaticFilter);
|
||||
|
||||
|
||||
world->addCollisionObject(col,collisionFilterGroup,collisionFilterMask);//, 2,1+2);
|
||||
@@ -347,8 +347,8 @@ void TestJointTorqueSetup::initPhysics()
|
||||
col->setWorldTransform(tr);
|
||||
// col->setFriction(friction);
|
||||
bool isDynamic = 1;//(linkMass > 0);
|
||||
short collisionFilterGroup = isDynamic? short(btBroadphaseProxy::DefaultFilter) : short(btBroadphaseProxy::StaticFilter);
|
||||
short collisionFilterMask = isDynamic? short(btBroadphaseProxy::AllFilter) : short(btBroadphaseProxy::AllFilter ^ btBroadphaseProxy::StaticFilter);
|
||||
int collisionFilterGroup = isDynamic? int(btBroadphaseProxy::DefaultFilter) : int(btBroadphaseProxy::StaticFilter);
|
||||
int collisionFilterMask = isDynamic? int(btBroadphaseProxy::AllFilter) : int(btBroadphaseProxy::AllFilter ^ btBroadphaseProxy::StaticFilter);
|
||||
|
||||
//if (i==0||i>numLinks-2)
|
||||
{
|
||||
|
||||
Reference in New Issue
Block a user