fix many warnings
remove btMultiSapBroadphase.* make collisionFilterGroup/collisionFilterMark int (instead of short int)
This commit is contained in:
@@ -150,8 +150,8 @@ void Pendulum::initPhysics()
|
||||
btMultiBodyLinkCollider* col = new btMultiBodyLinkCollider(pMultiBody, i);
|
||||
col->setCollisionShape(shape);
|
||||
bool isDynamic = 1;
|
||||
short collisionFilterGroup = isDynamic? short(btBroadphaseProxy::DefaultFilter) : short(btBroadphaseProxy::StaticFilter);
|
||||
short collisionFilterMask = isDynamic? short(btBroadphaseProxy::AllFilter) : short(btBroadphaseProxy::AllFilter ^ btBroadphaseProxy::StaticFilter);
|
||||
int collisionFilterGroup = isDynamic? int(btBroadphaseProxy::DefaultFilter) : int(btBroadphaseProxy::StaticFilter);
|
||||
int collisionFilterMask = isDynamic? int(btBroadphaseProxy::AllFilter) : int(btBroadphaseProxy::AllFilter ^ btBroadphaseProxy::StaticFilter);
|
||||
world->addCollisionObject(col,collisionFilterGroup,collisionFilterMask);//,2,1+2);
|
||||
btVector4 color(1,0,0,1);
|
||||
m_guiHelper->createCollisionObjectGraphicsObject(col,color);
|
||||
|
||||
Reference in New Issue
Block a user