fix many warnings
remove btMultiSapBroadphase.* make collisionFilterGroup/collisionFilterMark int (instead of short int)
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@@ -43,14 +43,14 @@ struct TinyRendererSetupInternalData
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int m_animateRenderer;
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TinyRendererSetupInternalData(int width, int height)
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:m_roll(0),
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m_pitch(0),
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m_yaw(0),
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m_width(width),
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m_height(height),
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:
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m_rgbColorBuffer(width,height,TGAImage::RGB),
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m_textureHandle(0),
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m_width(width),
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m_height(height),
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m_pitch(0),
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m_roll(0),
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m_yaw(0),
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m_textureHandle(0),
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m_animateRenderer(0)
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{
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m_depthBuffer.resize(m_width*m_height);
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