fix many warnings

remove btMultiSapBroadphase.*
make collisionFilterGroup/collisionFilterMark int (instead of short int)
This commit is contained in:
Erwin Coumans
2017-01-15 22:26:11 -08:00
parent e3df00d5f1
commit c0c4c8ba3f
146 changed files with 830 additions and 1431 deletions

View File

@@ -486,7 +486,7 @@ void MatrixRmn::ComputeSVD( MatrixRmn& U, VectorRn& w, MatrixRmn& V ) const
&& U.NumRows==U.NumCols && V.NumRows==V.NumCols
&& w.GetLength()==Min(NumRows,NumCols) );
double temp=0.0;
// double temp=0.0;
VectorRn& superDiag = VectorRn::GetWorkVector( w.GetLength()-1 ); // Some extra work space. Will get passed around.
// Choose larger of U, V to hold intermediate results

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@@ -23,7 +23,7 @@ subject to the following restrictions:
#include <math.h>
#include "LinearR3.h"
#if 0
/****************************************************************
Axes
@@ -65,7 +65,7 @@ static float zy[] = {
static int zorder[] = {
1, 2, 3, 4, -5, 6
};
#endif
#define LENFRAC 0.10
#define BASEFRAC 1.10
@@ -88,9 +88,9 @@ static int zorder[] = {
/* x, y, z, axes: */
static float axx[3] = { 1., 0., 0. };
static float ayy[3] = { 0., 1., 0. };
static float azz[3] = { 0., 0., 1. };
//static float axx[3] = { 1., 0., 0. };
//static float ayy[3] = { 0., 1., 0. };
//static float azz[3] = { 0., 0., 1. };

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@@ -45,7 +45,7 @@ public:
double GetTheta() const { return theta; }
double AddToTheta( double& delta ) {
double orgTheta = theta;
//double orgTheta = theta;
theta += delta;
#if 0
if (theta < minTheta)