fix many warnings

remove btMultiSapBroadphase.*
make collisionFilterGroup/collisionFilterMark int (instead of short int)
This commit is contained in:
Erwin Coumans
2017-01-15 22:26:11 -08:00
parent e3df00d5f1
commit c0c4c8ba3f
146 changed files with 830 additions and 1431 deletions

View File

@@ -108,7 +108,7 @@ btCollisionWorld::~btCollisionWorld()
void btCollisionWorld::addCollisionObject(btCollisionObject* collisionObject,short int collisionFilterGroup,short int collisionFilterMask)
void btCollisionWorld::addCollisionObject(btCollisionObject* collisionObject, int collisionFilterGroup, int collisionFilterMask)
{
btAssert(collisionObject);
@@ -135,8 +135,7 @@ void btCollisionWorld::addCollisionObject(btCollisionObject* collisionObject,sho
collisionObject,
collisionFilterGroup,
collisionFilterMask,
m_dispatcher1,0
)) ;
m_dispatcher1)) ;

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@@ -205,8 +205,8 @@ public:
{
btScalar m_closestHitFraction;
const btCollisionObject* m_collisionObject;
short int m_collisionFilterGroup;
short int m_collisionFilterMask;
int m_collisionFilterGroup;
int m_collisionFilterMask;
//@BP Mod - Custom flags, currently used to enable backface culling on tri-meshes, see btRaycastCallback.h. Apply any of the EFlags defined there on m_flags here to invoke.
unsigned int m_flags;
@@ -340,8 +340,8 @@ public:
struct ConvexResultCallback
{
btScalar m_closestHitFraction;
short int m_collisionFilterGroup;
short int m_collisionFilterMask;
int m_collisionFilterGroup;
int m_collisionFilterMask;
ConvexResultCallback()
:m_closestHitFraction(btScalar(1.)),
@@ -410,8 +410,8 @@ public:
///ContactResultCallback is used to report contact points
struct ContactResultCallback
{
short int m_collisionFilterGroup;
short int m_collisionFilterMask;
int m_collisionFilterGroup;
int m_collisionFilterMask;
btScalar m_closestDistanceThreshold;
ContactResultCallback()
@@ -483,7 +483,7 @@ public:
const btCollisionObjectWrapper* colObjWrap,
ConvexResultCallback& resultCallback, btScalar allowedPenetration);
virtual void addCollisionObject(btCollisionObject* collisionObject,short int collisionFilterGroup=btBroadphaseProxy::DefaultFilter,short int collisionFilterMask=btBroadphaseProxy::AllFilter);
virtual void addCollisionObject(btCollisionObject* collisionObject, int collisionFilterGroup=btBroadphaseProxy::DefaultFilter, int collisionFilterMask=btBroadphaseProxy::AllFilter);
btCollisionObjectArray& getCollisionObjectArray()
{

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@@ -579,13 +579,13 @@ btCollisionShape* btCollisionWorldImporter::convertCollisionShape( btCollisionS
btCompoundShapeData* compoundData = (btCompoundShapeData*)shapeData;
btCompoundShape* compoundShape = createCompoundShape();
btCompoundShapeChildData* childShapeDataArray = &compoundData->m_childShapePtr[0];
//btCompoundShapeChildData* childShapeDataArray = &compoundData->m_childShapePtr[0];
btAlignedObjectArray<btCollisionShape*> childShapes;
for (int i=0;i<compoundData->m_numChildShapes;i++)
{
btCompoundShapeChildData* ptr = &compoundData->m_childShapePtr[i];
//btCompoundShapeChildData* ptr = &compoundData->m_childShapePtr[i];
btCollisionShapeData* cd = compoundData->m_childShapePtr[i].m_childShape;

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@@ -30,8 +30,8 @@ subject to the following restrictions:
btConvexConcaveCollisionAlgorithm::btConvexConcaveCollisionAlgorithm( const btCollisionAlgorithmConstructionInfo& ci, const btCollisionObjectWrapper* body0Wrap,const btCollisionObjectWrapper* body1Wrap,bool isSwapped)
: btActivatingCollisionAlgorithm(ci,body0Wrap,body1Wrap),
m_isSwapped(isSwapped),
m_btConvexTriangleCallback(ci.m_dispatcher1,body0Wrap,body1Wrap,isSwapped)
m_btConvexTriangleCallback(ci.m_dispatcher1,body0Wrap,body1Wrap,isSwapped),
m_isSwapped(isSwapped)
{
}