applied Character controller patch #20 from Issue 198

See https://code.google.com/p/bullet/issues/detail?id=198
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erwin.coumans committed 2013-09-10 20:40:42 +00:00
1 parent d50be40f8e
commit c160bfe74c
4 files changed
+149 -29

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@@ -341,7 +341,7 @@ void CharacterDemo::clientResetScene()
{
m_dynamicsWorld->getBroadphase()->getOverlappingPairCache()->cleanProxyFromPairs(m_ghostObject->getBroadphaseHandle(),getDynamicsWorld()->getDispatcher());
m_character->reset ();
m_character->reset (m_dynamicsWorld);
///WTF
m_character->warp (btVector3(10.210001,-2.0306311,16.576973));