applied Character controller patch #20 from Issue 198

See https://code.google.com/p/bullet/issues/detail?id=198
This commit is contained in:
erwin.coumans
2013-09-10 20:40:42 +00:00
parent d50be40f8e
commit c160bfe74c
4 changed files with 149 additions and 29 deletions

View File

@@ -31,7 +31,7 @@ public:
virtual void setWalkDirection(const btVector3& walkDirection) = 0;
virtual void setVelocityForTimeInterval(const btVector3& velocity, btScalar timeInterval) = 0;
virtual void reset () = 0;
virtual void reset ( btCollisionWorld* collisionWorld ) = 0;
virtual void warp (const btVector3& origin) = 0;
virtual void preStep ( btCollisionWorld* collisionWorld) = 0;
@@ -40,6 +40,7 @@ public:
virtual void jump () = 0;
virtual bool onGround () const = 0;
virtual void setUpInterpolate (bool value) = 0;
};
#endif //BT_CHARACTER_CONTROLLER_INTERFACE_H