fix the pybullet.changeDynamics linear/angular damping
expose pybullet.getConstraintState
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@@ -5,7 +5,8 @@
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///increase the SHARED_MEMORY_MAGIC_NUMBER whenever incompatible changes are made in the structures
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///my convention is year/month/day/rev
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#define SHARED_MEMORY_MAGIC_NUMBER 201710050
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#define SHARED_MEMORY_MAGIC_NUMBER 201710180
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//#define SHARED_MEMORY_MAGIC_NUMBER 201710050
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//#define SHARED_MEMORY_MAGIC_NUMBER 201708270
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//#define SHARED_MEMORY_MAGIC_NUMBER 201707140
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//#define SHARED_MEMORY_MAGIC_NUMBER 201706015
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@@ -143,6 +144,7 @@ enum EnumSharedMemoryServerStatus
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CMD_USER_DEBUG_DRAW_FAILED,
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CMD_USER_CONSTRAINT_COMPLETED,
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CMD_USER_CONSTRAINT_INFO_COMPLETED,
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CMD_USER_CONSTRAINT_REQUEST_STATE_COMPLETED,
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CMD_REMOVE_USER_CONSTRAINT_COMPLETED,
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CMD_CHANGE_USER_CONSTRAINT_COMPLETED,
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CMD_REMOVE_USER_CONSTRAINT_FAILED,
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@@ -253,7 +255,6 @@ struct b3UserConstraint
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int m_gearAuxLink;
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double m_relativePositionTarget;
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double m_erp;
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};
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struct b3BodyInfo
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@@ -331,6 +332,12 @@ struct b3OpenGLVisualizerCameraInfo
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float m_target[3];
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};
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struct b3UserConstraintState
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{
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double m_appliedConstraintForces[6];
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int m_numDofs;
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};
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enum b3VREventType
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{
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VR_CONTROLLER_MOVE_EVENT=1,
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