Attempts to improve performance. Not much gain yet, but good to experiment what has effect and what hasn't.
Added 'DO_BENCHMARK_PYRAMID' to CcdPhysicsDemo.
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@@ -68,13 +68,13 @@ public:
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btQuaternion& operator+=(const btQuaternion& q)
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{
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m_x += q.x(); m_y += q.y(); m_z += q.z(); m_unusedW += q[3];
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m_x += q.x(); m_y += q.y(); m_z += q.z(); m_unusedW += q.m_unusedW;
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return *this;
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}
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btQuaternion& operator-=(const btQuaternion& q)
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{
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m_x -= q.x(); m_y -= q.y(); m_z -= q.z(); m_unusedW -= q[3];
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m_x -= q.x(); m_y -= q.y(); m_z -= q.z(); m_unusedW -= q.m_unusedW;
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return *this;
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}
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@@ -87,16 +87,16 @@ public:
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btQuaternion& operator*=(const btQuaternion& q)
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{
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setValue(m_unusedW * q.x() + m_x * q[3] + m_y * q.z() - m_z * q.y(),
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m_unusedW * q.y() + m_y * q[3] + m_z * q.x() - m_x * q.z(),
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m_unusedW * q.z() + m_z * q[3] + m_x * q.y() - m_y * q.x(),
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m_unusedW * q[3] - m_x * q.x() - m_y * q.y() - m_z * q.z());
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setValue(m_unusedW * q.x() + m_x * q.m_unusedW + m_y * q.z() - m_z * q.y(),
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m_unusedW * q.y() + m_y * q.m_unusedW + m_z * q.x() - m_x * q.z(),
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m_unusedW * q.z() + m_z * q.m_unusedW + m_x * q.y() - m_y * q.x(),
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m_unusedW * q.m_unusedW - m_x * q.x() - m_y * q.y() - m_z * q.z());
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return *this;
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}
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btScalar dot(const btQuaternion& q) const
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{
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return m_x * q.x() + m_y * q.y() + m_z * q.z() + m_unusedW * q[3];
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return m_x * q.x() + m_y * q.y() + m_z * q.z() + m_unusedW * q.m_unusedW;
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}
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btScalar length2() const
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@@ -165,20 +165,20 @@ public:
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operator+(const btQuaternion& q2) const
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{
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const btQuaternion& q1 = *this;
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return btQuaternion(q1.x() + q2.x(), q1.y() + q2.y(), q1.z() + q2.z(), q1[3] + q2[3]);
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return btQuaternion(q1.x() + q2.x(), q1.y() + q2.y(), q1.z() + q2.z(), q1.m_unusedW + q2.m_unusedW);
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}
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SIMD_FORCE_INLINE btQuaternion
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operator-(const btQuaternion& q2) const
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{
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const btQuaternion& q1 = *this;
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return btQuaternion(q1.x() - q2.x(), q1.y() - q2.y(), q1.z() - q2.z(), q1[3] - q2[3]);
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return btQuaternion(q1.x() - q2.x(), q1.y() - q2.y(), q1.z() - q2.z(), q1.m_unusedW - q2.m_unusedW);
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}
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SIMD_FORCE_INLINE btQuaternion operator-() const
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{
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const btQuaternion& q2 = *this;
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return btQuaternion( - q2.x(), - q2.y(), - q2.z(), - q2[3]);
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return btQuaternion( - q2.x(), - q2.y(), - q2.z(), - q2.m_unusedW);
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}
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SIMD_FORCE_INLINE btQuaternion farthest( const btQuaternion& qd) const
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@@ -202,7 +202,7 @@ public:
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return btQuaternion((m_x * s0 + q.x() * s1) * d,
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(m_y * s0 + q.y() * s1) * d,
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(m_z * s0 + q.z() * s1) * d,
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(m_unusedW * s0 + q[3] * s1) * d);
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(m_unusedW * s0 + q.m_unusedW * s1) * d);
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}
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else
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{
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@@ -219,7 +219,7 @@ public:
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SIMD_FORCE_INLINE btQuaternion
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operator-(const btQuaternion& q)
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{
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return btQuaternion(-q.x(), -q.y(), -q.z(), -q[3]);
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return btQuaternion(-q.x(), -q.y(), -q.z(), -q.w());
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}
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@@ -227,27 +227,27 @@ operator-(const btQuaternion& q)
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SIMD_FORCE_INLINE btQuaternion
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operator*(const btQuaternion& q1, const btQuaternion& q2) {
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return btQuaternion(q1[3] * q2.x() + q1.x() * q2[3] + q1.y() * q2.z() - q1.z() * q2.y(),
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q1[3] * q2.y() + q1.y() * q2[3] + q1.z() * q2.x() - q1.x() * q2.z(),
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q1[3] * q2.z() + q1.z() * q2[3] + q1.x() * q2.y() - q1.y() * q2.x(),
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q1[3] * q2[3] - q1.x() * q2.x() - q1.y() * q2.y() - q1.z() * q2.z());
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return btQuaternion(q1.w() * q2.x() + q1.x() * q2.w() + q1.y() * q2.z() - q1.z() * q2.y(),
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q1.w() * q2.y() + q1.y() * q2.w() + q1.z() * q2.x() - q1.x() * q2.z(),
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q1.w() * q2.z() + q1.z() * q2.w() + q1.x() * q2.y() - q1.y() * q2.x(),
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q1.w() * q2.w() - q1.x() * q2.x() - q1.y() * q2.y() - q1.z() * q2.z());
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}
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SIMD_FORCE_INLINE btQuaternion
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operator*(const btQuaternion& q, const btVector3& w)
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{
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return btQuaternion( q[3] * w.x() + q.y() * w.z() - q.z() * w.y(),
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q[3] * w.y() + q.z() * w.x() - q.x() * w.z(),
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q[3] * w.z() + q.x() * w.y() - q.y() * w.x(),
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return btQuaternion( q.w() * w.x() + q.y() * w.z() - q.z() * w.y(),
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q.w() * w.y() + q.z() * w.x() - q.x() * w.z(),
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q.w() * w.z() + q.x() * w.y() - q.y() * w.x(),
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-q.x() * w.x() - q.y() * w.y() - q.z() * w.z());
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}
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SIMD_FORCE_INLINE btQuaternion
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operator*(const btVector3& w, const btQuaternion& q)
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{
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return btQuaternion( w.x() * q[3] + w.y() * q.z() - w.z() * q.y(),
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w.y() * q[3] + w.z() * q.x() - w.x() * q.z(),
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w.z() * q[3] + w.x() * q.y() - w.y() * q.x(),
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return btQuaternion( w.x() * q.w() + w.y() * q.z() - w.z() * q.y(),
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w.y() * q.w() + w.z() * q.x() - w.x() * q.z(),
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w.z() * q.w() + w.x() * q.y() - w.y() * q.x(),
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-w.x() * q.x() - w.y() * q.y() - w.z() * q.z());
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}
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