clean test scripts
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@@ -143,6 +143,8 @@ struct TinyRendererVisualShapeConverterInternalData
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ci.m_title = "Title";
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ci.m_width = m_swWidth;
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ci.m_height = m_swHeight;
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ci.m_renderDevice = 0;
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m_window->createWindow(ci);
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m_window->setWindowTitle(ci.m_title);
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b3Assert(glGetError() ==GL_NO_ERROR);
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