Update readme.txt
note about merging Bullet 2.x into Bullet 3.
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Bullet 3.x GPU rigid body pipeline using OpenCL.
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Bullet 3.x GPU rigid body pipeline using OpenCL.
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Note that the Bullet 2.x svn repository from http://bullet.googlecode.com
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is being merged into this repository. This merging is work-in-progress.
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The entire collision detection and rigid body dynamics is executed on the GPU.
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The entire collision detection and rigid body dynamics is executed on the GPU.
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