From c1f6b7e9b85bdea10dc39324d72cc13f8c09b1fd Mon Sep 17 00:00:00 2001 From: erwincoumans Date: Thu, 8 Jun 2017 09:21:32 -0700 Subject: [PATCH] fix memory leak in case a Wavefront .obj file had multiple shapes (texture was loaded multiple times, while only releasing one) --- examples/Importers/ImportMeshUtility/b3ImportMeshUtility.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/examples/Importers/ImportMeshUtility/b3ImportMeshUtility.cpp b/examples/Importers/ImportMeshUtility/b3ImportMeshUtility.cpp index e0301587a..7912b3c49 100644 --- a/examples/Importers/ImportMeshUtility/b3ImportMeshUtility.cpp +++ b/examples/Importers/ImportMeshUtility/b3ImportMeshUtility.cpp @@ -36,7 +36,7 @@ bool b3ImportMeshUtility::loadAndRegisterMeshFromFileInternal(const std::string& //int textureIndex = -1; //try to load some texture - for (int i=0;i0)