minor fixes
This commit is contained in:
@@ -111,6 +111,7 @@ struct InternalDataRenderer : public GLInstanceRendererInternalData
|
||||
m_cameraDistance(150),
|
||||
m_cameraUp(0,1,0),
|
||||
m_azi(100.f),//135.f),
|
||||
//m_ele(25.f),
|
||||
m_ele(25.f),
|
||||
m_mouseInitialized(false),
|
||||
m_mouseButton(0)
|
||||
@@ -208,7 +209,7 @@ void btDefaultMouseMoveCallback( float x, float y)
|
||||
|
||||
void btDefaultKeyboardCallback(int key, int state)
|
||||
{
|
||||
printf("world2\n");
|
||||
//printf("world2\n");
|
||||
}
|
||||
|
||||
|
||||
@@ -1074,6 +1075,15 @@ void GLInstancingRenderer::setCameraDistance(float dist)
|
||||
m_data->m_cameraDistance = dist;
|
||||
}
|
||||
|
||||
void GLInstancingRenderer::setCameraYaw(float yaw)
|
||||
{
|
||||
m_data->m_ele = yaw;
|
||||
}
|
||||
void GLInstancingRenderer::setCameraPitch(float pitch)
|
||||
{
|
||||
m_data->m_azi = pitch;
|
||||
}
|
||||
|
||||
void GLInstancingRenderer::setCameraTargetPosition(float cameraPos[4])
|
||||
{
|
||||
m_data->m_cameraTargetPosition = btVector3(cameraPos[0],cameraPos[1],cameraPos[2]);
|
||||
|
||||
@@ -80,6 +80,10 @@ public:
|
||||
//set the camera 'target'
|
||||
void setCameraTargetPosition(float cameraPos[4]);
|
||||
void getCameraTargetPosition(float cameraPos[4]) const;
|
||||
|
||||
void setCameraYaw(float yaw);
|
||||
void setCameraPitch(float pitch);
|
||||
|
||||
|
||||
void resize(int width, int height);
|
||||
|
||||
|
||||
Reference in New Issue
Block a user