added COLLADA Physics export. import will follow soon.
Note that the exporter/importer doesn't handle GIMPACT and btStaticPlaneShape yet.
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@@ -30,7 +30,7 @@ LDFLAGS =-bundle -ldl -shared
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BULLET_INCLUDE=-I$(BULLET)/src -I$(BULLET)/Extras/GIMPACT/include
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BULLET_LIB=-L$(BULLET)/out/macosxx86/optimize/libs -L$(BULLET)/src \
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-lGIMPACT -lGIMPACTUtils -lbulletdynamics \
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-lBulletColladaConverter -lcolladadom -llibxml -lGIMPACT -lGIMPACTUtils -lbulletdynamics \
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-lbulletmath -lbulletcollision -lbulletopenglsupport
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GL_LIB=-framework OpenGL
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@@ -38,7 +38,7 @@ GL_LIB=-framework OpenGL
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MAYA_INCLUDE=-I$(MAYA)/include
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MAYA_LIB=-L/Applications/Autodesk/maya2008/Maya.app/Contents/MacOS -lOpenMaya -lFoundation -Wl,-executable_path,/Applications/Autodesk/maya2008/Maya.app/Contents/MacOS -lOpenMayaUI -lOpenMayaFX -lOpenMaya -lFoundation
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SOURCES = pluginMain.cpp rigidBodyNode.cpp rigidBodyArrayNode.cpp collisionShapeNode.cpp \
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SOURCES = pluginMain.cpp colladaExport.cpp rigidBodyNode.cpp rigidBodyArrayNode.cpp collisionShapeNode.cpp \
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solver.cpp bt_solver.cpp dSolverNode.cpp dSolverCmd.cpp dRigidBodyCmd.cpp dRigidBodyArrayCmd.cpp \
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pdbIO.cpp drawUtils.cpp
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