Use the rigid body angular factor in the parallel solver.
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@@ -114,7 +114,7 @@ ATTRIBUTE_ALIGNED16(struct) SpuSolverBody
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btVector3 m_angularVelocity;
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btMatrix3x3 m_worldInvInertiaTensor;
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btScalar m_angularFactor;
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btScalar m_invertedMass;
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};
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