added GPU joint solver for non-contact constraints. Only point 2 point version for now, will add some other constraints soon (changes are very local)
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@@ -1,3 +1,18 @@
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/*
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Copyright (c) 2013 Advanced Micro Devices, Inc.
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This software is provided 'as-is', without any express or implied warranty.
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In no event will the authors be held liable for any damages arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it freely,
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subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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//Originally written by Erwin Coumans
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#include "b3Logging.h"
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#include <stdio.h>
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@@ -39,7 +54,7 @@ void b3SetCustomErrorMessageFunc(b3PrintfFunc* errorMessageFunc)
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}
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//#define B3_MAX_DEBUG_STRING_LENGTH 2048
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#define B3_MAX_DEBUG_STRING_LENGTH 8192
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#define B3_MAX_DEBUG_STRING_LENGTH 32768
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void b3OutputPrintfVarArgsInternal(const char *str, ...)
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