refactoring
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@@ -20,7 +20,12 @@ subject to the following restrictions:
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#include <LinearMath/btTransformUtil.h>
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float gLinearAirDamping = 1.f;
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//'temporarily' global variables
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float gDeactivationTime = 2.f;
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bool gDisableDeactivation = false;
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float gLinearSleepingTreshold = 0.8f;
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float gAngularSleepingTreshold = 1.0f;
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static int uniqueId = 0;
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btRigidBody::btRigidBody( const btMassProps& massProps,btScalar linearDamping,btScalar angularDamping,btScalar friction,btScalar restitution)
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@@ -4,6 +4,6 @@ ${BULLET_PHYSICS_SOURCE_DIR}/src }
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)
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ADD_LIBRARY(LibLinearMath
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GenQuickprof.cpp
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btQuickprof.cpp
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)
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