Merge pull request #723 from benelot/3D-NN-walkers-example
Simple Neural Network 3D Walkers example
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@@ -73,6 +73,7 @@
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#include "../ExtendedTutorials/NewtonsCradle.h"
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#include "../ExtendedTutorials/NewtonsRopeCradle.h"
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#include "../ExtendedTutorials/MultiPendulum.h"
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#include "../Evolution/NN3DWalkers.h"
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struct ExampleEntry
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{
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@@ -308,6 +309,8 @@ static ExampleEntry gDefaultExamples[]=
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ExampleEntry(1,"Newton's Rope Cradle", "Create a Newton's Cradle using ropes. Press 3 to displace pendula. Use the sliders to select the number (reset simulation), length and restitution of pendula and the number of displaced pendula and apply the displacement force.",ET_NewtonsRopeCradleCreateFunc),
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ExampleEntry(1,"Multi-Pendulum", "Create a Multi-Pendulum using point2point/slider constraints. Press 1/2 to lengthen/shorten the pendula, press 3 to displace pendula. Use the sliders to select the number (reset simulation), length and restitution of pendula, the number of displaced pendula and apply the displacement force.",ET_MultiPendulumCreateFunc),
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ExampleEntry(9,"Evolution"),
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ExampleEntry(1,"Neural Network 3D Walkers","A simple example of using evolution to make a creature walk.",ET_NN3DWalkersCreateFunc),
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//todo: create a category/tutorial about advanced topics, such as optimizations, using different collision detection algorithm, different constraint solvers etc.
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//ExampleEntry(0,"Advanced"),
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