remove OpenGL/glu.h from gl3 headers (warning), replace some OpenGL definitions ARB/non-ARB
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@@ -1,7 +1,7 @@
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#ifndef SHAPE_DATA_H
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#define SHAPE_DATA_H
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#if USE_BARREL_VERTICES
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#ifdef USE_BARREL_VERTICES
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static float barrel_vertices[] = {
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0.0f,-0.5f,0.0f, 1.0f, 0.0f,-1.0f,0.0f, 0.5f, 0.5f,
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0.282362f,-0.5f,-0.205148f, 1.0f, 0.0f,-1.0f,0.0f, 0.5f, 0.5f,
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