From c4c4523a4ebe3fd43b7fcbdd3223a57f77dae156 Mon Sep 17 00:00:00 2001 From: ejcoumans Date: Fri, 3 Nov 2006 16:01:45 +0000 Subject: [PATCH] updated changelog --- changes.txt | 7 ++++++- 1 file changed, 6 insertions(+), 1 deletion(-) diff --git a/changes.txt b/changes.txt index 7d135eec3..341a17213 100644 --- a/changes.txt +++ b/changes.txt @@ -1,8 +1,13 @@ Bullet Continuous Collision Detection and Physics Library Erwin Coumans +2006 Nov 2 + Minor refactoring: btCollisionObject changes from struct into class, added accessor methods + Force use of btMotionState to synchronize graphics transform, disabled old btRigidBody constructor that accepts btTransform + Renamed treshold into threshold throughout the code + 2006 Oct 30 - Enable built-in realtime simulation with fixed timestep + interpolation based on btMotionState + Enable decoupling of physics and graphics framerate using interpolation and internal fixed timestep, based on btMotionState Enabled raycast vehicle demo (still needs tuning) Refresh contact points, even when they are already persistent. Fixed debugDraw colors (thanks pc0de for reporting)