step the simulation 1 frame, so the initial starting position is ok.
added comment how to use FCollada instead of COLLADA_DOM
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@@ -47,6 +47,13 @@ extern int gForwardAxis;
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#include "GLDebugDrawer.h"
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#include "GLDebugDrawer.h"
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//either FCollada or COLLADA_DOM
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//either FCollada or COLLADA_DOM
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//COLLADA_DOM and LibXML source code are included in Extras/ folder.
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//COLLADA_DOM should compile under all platforms, and is enabled by default.
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//If you want to compile with FCollada (under windows), add the FCollada sourcecode
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//in Extras/FCollada, and define USE_FOLLADE, and include the library.
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//#define USE_FCOLLADA 1
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//#define USE_FCOLLADA 1
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#ifdef USE_FCOLLADA
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#ifdef USE_FCOLLADA
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@@ -370,6 +370,7 @@ int glutmain(int argc, char **argv,int width,int height,const char* title) {
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glutMotionFunc(clientMotionFunc);
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glutMotionFunc(clientMotionFunc);
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glutDisplayFunc( clientDisplay );
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glutDisplayFunc( clientDisplay );
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clientMoveAndDisplay();
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glutMainLoop();
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glutMainLoop();
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return 0;
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return 0;
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