Add faces to volumetric objects in deformable demos

This commit is contained in:
Xuchen Han
2019-11-18 14:47:57 -08:00
parent d258bbf7ac
commit c4e73ec8a7
2 changed files with 2 additions and 0 deletions

View File

@@ -314,6 +314,7 @@ void Pinch::initPhysics()
psb->m_cfg.kDF = 2;
psb->m_cfg.collisions = btSoftBody::fCollision::SDF_RD;
getDeformableDynamicsWorld()->addSoftBody(psb);
btSoftBodyHelpers::generateBoundaryFaces(psb);
btDeformableMassSpringForce* mass_spring = new btDeformableMassSpringForce(1,0.05);
getDeformableDynamicsWorld()->addForce(psb, mass_spring);