More example code is memory-leak free now, in particular PhysicsServerExample.

/PhysicsServerCommandProcessor
also fixed some memory issue in InverseDynamicsExample (the base class is supposed to delete collision shape memory)
This commit is contained in:
Erwin Coumans
2016-07-16 21:29:31 -07:00
parent 589fa376b3
commit c54a61b97a
9 changed files with 104 additions and 18 deletions

View File

@@ -21,6 +21,7 @@ void GraphingTexture::destroy()
m_height=0;
glDeleteTextures(1,(GLuint*)&m_textureId);
m_textureId=0;
}
bool GraphingTexture::create(int texWidth, int texHeight)