More example code is memory-leak free now, in particular PhysicsServerExample.
/PhysicsServerCommandProcessor also fixed some memory issue in InverseDynamicsExample (the base class is supposed to delete collision shape memory)
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@@ -31,6 +31,10 @@ struct UrdfLinkNameMapUtil
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UrdfLinkNameMapUtil():m_mb(0),m_memSerializer(0)
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{
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}
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virtual ~UrdfLinkNameMapUtil()
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{
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delete m_memSerializer;
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}
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};
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