This commit is contained in:
Erwin Coumans
2019-04-27 06:24:12 -07:00
5 changed files with 30 additions and 28 deletions

View File

@@ -112,7 +112,7 @@ struct b3PluginManagerInternalData
b3BulletDefaultFileIO m_defaultFileIO;
b3PluginManagerInternalData()
: m_rpcCommandProcessorInterface(0), m_activeNotificationsBufferIndex(0), m_activeRendererPluginUid(-1), m_activeCollisionPluginUid(-1), m_numNotificationPlugins(0), m_activeFileIOPluginUid(-1)
: m_physicsDirect(0), m_rpcCommandProcessorInterface(0), m_activeNotificationsBufferIndex(0), m_activeRendererPluginUid(-1), m_activeCollisionPluginUid(-1), m_numNotificationPlugins(0), m_activeFileIOPluginUid(-1)
{
}
};

View File

@@ -387,6 +387,8 @@ struct WrapperFileIO : public CommonFileIOInterface
{
int childHandle = childFileIO->fileOpen(fileName, mode);
if (childHandle>=0)
{
if (m_enableFileCaching)
{
int fileSize = childFileIO->getFileSize(childHandle);
char* buffer = 0;
@@ -413,10 +415,10 @@ struct WrapperFileIO : public CommonFileIOInterface
}
//potentially register a zero byte file, or files that only can be read partially
if (m_enableFileCaching)
{
m_cachedFiles.registerFile(fileName, buffer, fileSize);
}
childFileIO->fileClose(childHandle);
break;
}

View File

@@ -116,7 +116,7 @@ joints=[]
mocapData = motion_capture_data.MotionCaptureData()
motionPath = pybullet_data.getDataPath()+"/data/motions/laikago_walk.json"
motionPath = pybullet_data.getDataPath()+"/data/motions/laikago_walk.txt"
mocapData.Load(motionPath)
print("mocapData.NumFrames=",mocapData.NumFrames())

View File

@@ -468,7 +468,7 @@ if 'BT_USE_EGL' in EGL_CXX_FLAGS:
setup(
name = 'pybullet',
version='2.4.8',
version='2.4.9',
description='Official Python Interface for the Bullet Physics SDK specialized for Robotics Simulation and Reinforcement Learning',
long_description='pybullet is an easy to use Python module for physics simulation, robotics and deep reinforcement learning based on the Bullet Physics SDK. With pybullet you can load articulated bodies from URDF, SDF and other file formats. pybullet provides forward dynamics simulation, inverse dynamics computation, forward and inverse kinematics and collision detection and ray intersection queries. Aside from physics simulation, pybullet supports to rendering, with a CPU renderer and OpenGL visualization and support for virtual reality headsets.',
url='https://github.com/bulletphysics/bullet3',