fix bug in deformable vs. deformable friction

This commit is contained in:
Xuchen Han
2019-10-23 12:17:21 -07:00
parent 9e72e01dad
commit c6af3aa3f8
2 changed files with 2 additions and 2 deletions

View File

@@ -182,7 +182,7 @@ void DeformableContact::initPhysics()
psb2->setTotalMass(1);
psb2->m_cfg.kKHR = 1; // collision hardness with kinematic objects
psb2->m_cfg.kCHR = 1; // collision hardness with rigid body
psb2->m_cfg.kDF = 0.1;
psb2->m_cfg.kDF = 0;
psb2->m_cfg.collisions = btSoftBody::fCollision::SDF_RD;
psb2->m_cfg.collisions |= btSoftBody::fCollision::VF_DD;
psb->translate(btVector3(3.5,0,0));