made access to mesh interface more consistent, so btConvexTriangleMeshShape uses also 'getMeshInterface', similar to btTriangleMeshShape.
Thanks Et3D for pointing this out here: http://www.bulletphysics.com/Bullet/phpBB3/viewtopic.php?f=9&t=1590
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@@ -16,7 +16,11 @@ class btConvexTriangleMeshShape : public btPolyhedralConvexShape
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public:
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btConvexTriangleMeshShape(btStridingMeshInterface* meshInterface);
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class btStridingMeshInterface* getStridingMesh()
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class btStridingMeshInterface* getMeshInterface()
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{
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return m_stridingMesh;
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}
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const class btStridingMeshInterface* getMeshInterface() const
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{
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return m_stridingMesh;
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}
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