Clean up some more compilation warnings.
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@@ -207,7 +207,7 @@ void BasicDemo::exitPhysics()
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}
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}
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//delete collision shapes
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//delete collision shapes
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for (unsigned int j=0;j<m_collisionShapes.size();j++)
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for (int j=0;j<m_collisionShapes.size();j++)
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{
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{
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btCollisionShape* shape = m_collisionShapes[j];
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btCollisionShape* shape = m_collisionShapes[j];
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delete shape;
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delete shape;
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@@ -299,7 +299,8 @@ void btGIMPACTMeshShape::processAllTriangles(btTriangleCallback* callback,const
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GDYNAMIC_ARRAY collision_result;
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GDYNAMIC_ARRAY collision_result;
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GIM_TRIMESH * ptrimesh;
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GIM_TRIMESH * ptrimesh;
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int i,j;
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int i;
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unsigned int j;
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vec3f trivec[3];
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vec3f trivec[3];
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btVector3 btrivec[3];
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btVector3 btrivec[3];
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GUINT * boxesresult;
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GUINT * boxesresult;
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