add support for compound hulls against concave triangle mesh
This commit is contained in:
@@ -1256,6 +1256,7 @@ __kernel void clipHullHullConcaveConvexKernel( __global int4* concavePairsIn,
|
||||
__global const float4* uniqueEdges,
|
||||
__global const btGpuFace* faces,
|
||||
__global const int* indices,
|
||||
__global const btGpuChildShape* gpuChildShapes,
|
||||
__global const float4* separatingNormals,
|
||||
__global Contact4* restrict globalContactsOut,
|
||||
counter32_t nGlobalContactsOut,
|
||||
@@ -1277,8 +1278,8 @@ __kernel void clipHullHullConcaveConvexKernel( __global int4* concavePairsIn,
|
||||
|
||||
if (i<numConcavePairs)
|
||||
{
|
||||
//magic value to detect that pair is invalid
|
||||
if (concavePairsIn[i].w!=3)
|
||||
//negative value means that the pair is invalid
|
||||
if (concavePairsIn[i].w<0)
|
||||
return;
|
||||
|
||||
int bodyIndexA = concavePairsIn[i].x;
|
||||
@@ -1413,6 +1414,22 @@ __kernel void clipHullHullConcaveConvexKernel( __global int4* concavePairsIn,
|
||||
|
||||
float4 sepAxis = separatingNormals[i];
|
||||
|
||||
int shapeTypeB = collidables[collidableIndexB].m_shapeType;
|
||||
if (shapeTypeB==SHAPE_COMPOUND_OF_CONVEX_HULLS)
|
||||
{
|
||||
///////////////////
|
||||
///compound shape support
|
||||
int compoundChild = concavePairsIn[pairIndex].w;
|
||||
int childShapeIndexB = collidables[collidableIndexB].m_shapeIndex+compoundChild;
|
||||
int childColIndexB = gpuChildShapes[childShapeIndexB].m_shapeIndex;
|
||||
float4 childPosB = gpuChildShapes[childShapeIndexB].m_childPosition;
|
||||
float4 childOrnB = gpuChildShapes[childShapeIndexB].m_childOrientation;
|
||||
float4 newPosB = transform(&childPosB,&posB,&ornB);
|
||||
float4 newOrnB = qtMul(ornB,childOrnB);
|
||||
posB = newPosB;
|
||||
ornB = newOrnB;
|
||||
shapeIndexB = collidables[childColIndexB].m_shapeIndex;
|
||||
}
|
||||
|
||||
////////////////////////////////////////
|
||||
|
||||
@@ -1420,8 +1437,8 @@ __kernel void clipHullHullConcaveConvexKernel( __global int4* concavePairsIn,
|
||||
|
||||
int numLocalContactsOut = clipHullAgainstHullLocalA(sepAxis,
|
||||
&convexPolyhedronA, &convexShapes[shapeIndexB],
|
||||
rigidBodies[bodyIndexA].m_pos,rigidBodies[bodyIndexA].m_quat,
|
||||
rigidBodies[bodyIndexB].m_pos,rigidBodies[bodyIndexB].m_quat,
|
||||
posA,ornA,
|
||||
posB,ornB,
|
||||
worldVertsB1,worldVertsB2,capacityWorldVerts,
|
||||
minDist, maxDist,
|
||||
&verticesA,&facesA,&indicesA,
|
||||
|
||||
Reference in New Issue
Block a user