add RenderDemo to CpuDemo.

This commit is contained in:
erwin coumans
2013-08-28 08:51:20 -07:00
parent 412ddacee6
commit c901767b77
4 changed files with 488 additions and 0 deletions

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#include "RenderDemo.h"
#include "OpenGLWindow/GLInstancingRenderer.h"
#include "OpenGLWindow/ShapeData.h"
#include "Bullet3Common/b3Quaternion.h"
static b3Vector4 colors[4] =
{
b3MakeVector4(1,0,0,1),
b3MakeVector4(0,1,0,1),
b3MakeVector4(0,1,1,1),
b3MakeVector4(1,1,0,1),
};
void RenderDemo::initPhysics(const ConstructionInfo& ci)
{
m_instancingRenderer = ci.m_instancingRenderer;
int strideInBytes = 9*sizeof(float);
int numVertices = sizeof(cube_vertices)/strideInBytes;
int numIndices = sizeof(cube_indices)/sizeof(int);
int shapeId = ci.m_instancingRenderer->registerShape(&cube_vertices[0],numVertices,cube_indices,numIndices);
b3Vector3 position = b3MakeVector3(0,0,0);//((j+1)&1)+i*2.2,1+j*2.,((j+1)&1)+k*2.2);
b3Quaternion orn(0,0,0,1);
static int curColor=0;
b3Vector4 color = colors[curColor];
curColor++;
curColor&=3;
b3Vector4 scaling=b3MakeVector4(1,1,1,1);
int id = ci.m_instancingRenderer->registerGraphicsInstance(shapeId,position,orn,color,scaling);
ci.m_instancingRenderer->writeTransforms();
}
void RenderDemo::exitPhysics()
{
}
void RenderDemo::renderScene()
{
m_instancingRenderer->renderScene();
}
void RenderDemo::clientMoveAndDisplay()
{
}

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#include "../CpuDemo.h"
struct RenderDemo : public CpuDemo
{
GLInstancingRenderer* m_instancingRenderer;
virtual void initPhysics(const ConstructionInfo& ci);
virtual void exitPhysics();
virtual void renderScene();
virtual void clientMoveAndDisplay();
virtual const char* getName() {
return "RenderDemo";
}
virtual bool mouseMoveCallback(float x,float y)
{
return false;
}
virtual bool mouseButtonCallback(int button, int state, float x, float y)
{
return false;
}
virtual bool keyboardCallback(int key, int state)
{
return false;
}
static CpuDemo* MyCreateFunc()
{
CpuDemo* demo = new RenderDemo;
return demo;
}
};