tune kuka grasp gym env (make it a bit too easy)
This commit is contained in:
@@ -3,10 +3,7 @@
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<link name="block_2_base_link">
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<contact>
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<lateral_friction value="1.0"/>
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<rolling_friction value="0.0"/>
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<inertia_scaling value="3.0"/>
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<contact_cfm value="0.0"/>
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<contact_erp value="1.0"/>
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<spinning_friction value=".001"/>
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</contact>
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<inertial>
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<origin rpy="0 0 0" xyz="0 0 0"/>
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@@ -401,7 +401,7 @@
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<pose frame=''>0 0 1.261 0 0 0</pose>
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<inertial>
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<pose frame=''>0 0 0.02 0 -0 0</pose>
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<mass>0.3</mass>
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<mass>1.3</mass>
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<inertia>
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<ixx>0.001</ixx>
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<ixy>0</ixy>
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@@ -462,12 +462,6 @@
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<child>base_link</child>
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<axis>
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<xyz>0 0 1</xyz>
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<dynamics>
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<damping>0.5</damping>
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<friction>0</friction>
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<spring_reference>0</spring_reference>
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<spring_stiffness>0</spring_stiffness>
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</dynamics>
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</axis>
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</joint>
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@@ -477,7 +471,7 @@
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<pose frame=''>0 0 1.305 0 -0 0</pose>
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<inertial>
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<pose frame=''>0 0 0 0 -0 0</pose>
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<mass>1.2</mass>
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<mass>0.2</mass>
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<inertia>
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<ixx>1</ixx>
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<ixy>0</ixy>
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@@ -501,6 +495,20 @@
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<emissive>0 0 0 0</emissive>
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</material>
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</visual>
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<collision name='base_link_collision'>
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<pose frame=''>0 0 0 0 0 0</pose>
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<geometry>
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<box>
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<size>0.05 0.05 0.1 </size>
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</box>
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</geometry>
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<material>
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<ambient>1 0 0 1</ambient>
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<diffuse>0.6 0.6 0.6 1</diffuse>
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<specular>0.5 0.5 0.5 1</specular>
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<emissive>0 0 0 0</emissive>
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</material>
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</collision>
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</link>
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<joint name='base_left_finger_joint' type='revolute'>
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@@ -526,7 +534,7 @@
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<pose frame=''>0 0.024 1.35 0 -0.05 0</pose>
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<inertial>
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<pose frame=''>0 0 0.04 0 0 0</pose>
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<mass>0.1</mass>
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<mass>0.2</mass>
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<inertia>
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<ixx>0.1</ixx>
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<ixy>0</ixy>
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@@ -550,12 +558,25 @@
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<emissive>0 0 0 0</emissive>
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</material>
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</visual>
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<collision name='left_finger_collision'>
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<pose frame=''>0 0 0.04 0 0 0</pose>
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<geometry>
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<box>
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<size>0.01 0.01 0.08</size>
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</box>
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</geometry>
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</collision>
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</link>
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<joint name='left_finger_base_joint' type='fixed'>
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<parent>left_finger</parent>
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<child>left_finger_base</child>
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</joint>
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<link name='left_finger_base'>
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<contact>
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<lateral_friction>0.8</lateral_friction>
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<spinning_friction>.1</spinning_friction>
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</contact>
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<pose frame=''>-0.005 0.024 1.43 0 -0.3 0</pose>
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<inertial>
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<pose frame=''>-0.003 0 0.04 0 0 0 </pose>
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@@ -616,7 +637,7 @@
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<link name='left_finger_tip'>
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<contact>
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<lateral_friction>0.8</lateral_friction>
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<spinning_friction>1.0</spinning_friction>
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<spinning_friction>.1</spinning_friction>
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</contact>
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<pose frame=''>-0.02 0.024 1.49 0 0.2 0</pose>
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<inertial>
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@@ -676,10 +697,14 @@
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</axis>
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</joint>
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<link name='right_finger'>
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<contact>
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<lateral_friction>0.8</lateral_friction>
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<spinning_friction>.1</spinning_friction>
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</contact>
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<pose frame=''>0 0.024 1.35 0 0.05 0</pose>
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<inertial>
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<pose frame=''>0 0 0.04 0 0 0</pose>
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<mass>0.1</mass>
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<mass>0.2</mass>
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<inertia>
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<ixx>0.1</ixx>
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<ixy>0</ixy>
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@@ -703,12 +728,30 @@
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<emissive>0 0 0 0</emissive>
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</material>
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</visual>
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<collision name='right_finger_collision'>
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<pose frame=''>0 0 0.04 0 0 0</pose>
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<geometry>
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<box>
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<size>0.01 0.01 0.08</size>
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</box>
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</geometry>
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<material>
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<ambient>1 0 0 1</ambient>
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<diffuse>0.6 0.6 0.6 1</diffuse>
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<specular>0.5 0.5 0.5 1</specular>
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<emissive>0 0 0 0</emissive>
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</material>
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</collision>
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</link>
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<joint name='right_finger_base_joint' type='fixed'>
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<parent>right_finger</parent>
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<child>right_finger_base</child>
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</joint>
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<link name='right_finger_base'>
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<contact>
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<lateral_friction>0.8</lateral_friction>
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<spinning_friction>.1</spinning_friction>
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</contact>
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<pose frame=''>0.005 0.024 1.43 0 0.3 0</pose>
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<inertial>
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<pose frame=''>0.003 0 0.04 0 0 0 </pose>
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@@ -769,7 +812,7 @@
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<link name='right_finger_tip'>
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<contact>
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<lateral_friction>0.8</lateral_friction>
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<spinning_friction>1.0</spinning_friction>
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<spinning_friction>.1</spinning_friction>
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</contact>
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<pose frame=''>0.02 0.024 1.49 0 -0.2 0</pose>
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<inertial>
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