tune kuka grasp gym env (make it a bit too easy)
This commit is contained in:
@@ -27,6 +27,7 @@ class KukaGymEnv(gym.Env):
|
||||
self._observation = []
|
||||
self._envStepCounter = 0
|
||||
self._renders = renders
|
||||
self.terminated = 0
|
||||
self._p = p
|
||||
if self._renders:
|
||||
p.connect(p.GUI)
|
||||
@@ -45,6 +46,8 @@ class KukaGymEnv(gym.Env):
|
||||
self.viewer = None
|
||||
|
||||
def _reset(self):
|
||||
print("reset")
|
||||
self.terminated = 0
|
||||
p.resetSimulation()
|
||||
p.setPhysicsEngineParameter(numSolverIterations=150)
|
||||
p.setTimeStep(self._timeStep)
|
||||
@@ -53,11 +56,11 @@ class KukaGymEnv(gym.Env):
|
||||
p.resetDebugVisualizerCamera(1.3,180,-41,[0.52,-0.2,-0.33])
|
||||
p.loadURDF("table/table.urdf", 0.5000000,0.00000,-.820000,0.000000,0.000000,0.0,1.0)
|
||||
|
||||
xpos = 0.5 +0.25*random.random()
|
||||
ypos = 0 +0.22*random.random()
|
||||
xpos = 0.5 +0.05*random.random()
|
||||
ypos = 0 +0.05*random.random()
|
||||
ang = 3.1415925438*random.random()
|
||||
orn = p.getQuaternionFromEuler([0,0,ang])
|
||||
self.blockUid =p.loadURDF("block.urdf", xpos,ypos,0.02,orn[0],orn[1],orn[2],orn[3])
|
||||
self.blockUid =p.loadURDF("block.urdf", xpos,ypos,-0.1,orn[0],orn[1],orn[2],orn[3])
|
||||
|
||||
p.setGravity(0,0,-10)
|
||||
self._kuka = kuka.Kuka(urdfRootPath=self._urdfRoot, timeStep=self._timeStep)
|
||||
@@ -82,12 +85,12 @@ class KukaGymEnv(gym.Env):
|
||||
return self._observation
|
||||
|
||||
def _step(self, action):
|
||||
dv = 0.005
|
||||
dv = 0.002
|
||||
dx = [0,-dv,dv,0,0,0,0][action]
|
||||
dy = [0,0,0,-dv,dv,0,0][action]
|
||||
da = [0,0,0,0,0,-dv,dv][action]
|
||||
da = [0,0,0,0,0,-0.1,0.1][action]
|
||||
f = 0.3
|
||||
realAction = [dx,dy,-0.1,da,f]
|
||||
realAction = [dx,dy,-0.002,da,f]
|
||||
return self.step2( realAction)
|
||||
|
||||
def step2(self, action):
|
||||
@@ -114,24 +117,29 @@ class KukaGymEnv(gym.Env):
|
||||
|
||||
def _termination(self):
|
||||
#print (self._kuka.endEffectorPos[2])
|
||||
if (self._envStepCounter>1000):
|
||||
for i in range (1000):
|
||||
p.stepSimulation()
|
||||
state = p.getLinkState(self._kuka.kukaUid,self._kuka.kukaEndEffectorIndex)
|
||||
actualEndEffectorPos = state[0]
|
||||
|
||||
#print("self._envStepCounter")
|
||||
#print(self._envStepCounter)
|
||||
if (self.terminated or self._envStepCounter>1000):
|
||||
self._observation = self.getExtendedObservation()
|
||||
return True
|
||||
|
||||
if (actualEndEffectorPos[2] <= 0.10):
|
||||
self.terminated = 1
|
||||
|
||||
#print("closing gripper, attempting grasp")
|
||||
#start grasp and terminate
|
||||
fingerAngle = 0.3
|
||||
|
||||
|
||||
for i in range (5000):
|
||||
graspAction = [0,0,0,0,fingerAngle]
|
||||
for i in range (1000):
|
||||
graspAction = [0,0,0.001,0,fingerAngle]
|
||||
self._kuka.applyAction(graspAction)
|
||||
p.stepSimulation()
|
||||
fingerAngle = fingerAngle-(0.3/5000.)
|
||||
|
||||
for i in range (5000):
|
||||
graspAction = [0,0,0.0001,0,0]
|
||||
self._kuka.applyAction(graspAction)
|
||||
p.stepSimulation()
|
||||
fingerAngle = fingerAngle-(0.3/10000.)
|
||||
fingerAngle = fingerAngle-(0.3/100.)
|
||||
if (fingerAngle<0):
|
||||
fingerAngle=0
|
||||
|
||||
self._observation = self.getExtendedObservation()
|
||||
return True
|
||||
@@ -140,9 +148,22 @@ class KukaGymEnv(gym.Env):
|
||||
def _reward(self):
|
||||
|
||||
#rewards is height of target object
|
||||
pos,orn=p.getBasePositionAndOrientation(self.blockUid)
|
||||
reward = pos[2]
|
||||
if (reward>0.2):
|
||||
print("reward")
|
||||
print(reward)
|
||||
return reward
|
||||
blockPos,blockOrn=p.getBasePositionAndOrientation(self.blockUid)
|
||||
closestPoints = p.getClosestPoints(self.blockUid,self._kuka.kukaUid,1000)
|
||||
|
||||
reward = -1000
|
||||
numPt = len(closestPoints)
|
||||
#print(numPt)
|
||||
if (numPt>0):
|
||||
#print("reward:")
|
||||
reward = -closestPoints[0][8]*10
|
||||
|
||||
if (blockPos[2] >0.2):
|
||||
print("grasped a block!!!")
|
||||
print("self._envStepCounter")
|
||||
print(self._envStepCounter)
|
||||
reward = reward+1000
|
||||
|
||||
#print("reward")
|
||||
#print(reward)
|
||||
return reward
|
||||
|
||||
Reference in New Issue
Block a user