tune kuka grasp gym env (make it a bit too easy)

This commit is contained in:
erwincoumans
2017-06-15 11:18:08 -07:00
parent 16f439d774
commit c903bd8a49
4 changed files with 129 additions and 58 deletions

View File

@@ -27,6 +27,7 @@ class KukaGymEnv(gym.Env):
self._observation = []
self._envStepCounter = 0
self._renders = renders
self.terminated = 0
self._p = p
if self._renders:
p.connect(p.GUI)
@@ -45,6 +46,8 @@ class KukaGymEnv(gym.Env):
self.viewer = None
def _reset(self):
print("reset")
self.terminated = 0
p.resetSimulation()
p.setPhysicsEngineParameter(numSolverIterations=150)
p.setTimeStep(self._timeStep)
@@ -53,11 +56,11 @@ class KukaGymEnv(gym.Env):
p.resetDebugVisualizerCamera(1.3,180,-41,[0.52,-0.2,-0.33])
p.loadURDF("table/table.urdf", 0.5000000,0.00000,-.820000,0.000000,0.000000,0.0,1.0)
xpos = 0.5 +0.25*random.random()
ypos = 0 +0.22*random.random()
xpos = 0.5 +0.05*random.random()
ypos = 0 +0.05*random.random()
ang = 3.1415925438*random.random()
orn = p.getQuaternionFromEuler([0,0,ang])
self.blockUid =p.loadURDF("block.urdf", xpos,ypos,0.02,orn[0],orn[1],orn[2],orn[3])
self.blockUid =p.loadURDF("block.urdf", xpos,ypos,-0.1,orn[0],orn[1],orn[2],orn[3])
p.setGravity(0,0,-10)
self._kuka = kuka.Kuka(urdfRootPath=self._urdfRoot, timeStep=self._timeStep)
@@ -82,12 +85,12 @@ class KukaGymEnv(gym.Env):
return self._observation
def _step(self, action):
dv = 0.005
dv = 0.002
dx = [0,-dv,dv,0,0,0,0][action]
dy = [0,0,0,-dv,dv,0,0][action]
da = [0,0,0,0,0,-dv,dv][action]
da = [0,0,0,0,0,-0.1,0.1][action]
f = 0.3
realAction = [dx,dy,-0.1,da,f]
realAction = [dx,dy,-0.002,da,f]
return self.step2( realAction)
def step2(self, action):
@@ -114,24 +117,29 @@ class KukaGymEnv(gym.Env):
def _termination(self):
#print (self._kuka.endEffectorPos[2])
if (self._envStepCounter>1000):
for i in range (1000):
p.stepSimulation()
state = p.getLinkState(self._kuka.kukaUid,self._kuka.kukaEndEffectorIndex)
actualEndEffectorPos = state[0]
#print("self._envStepCounter")
#print(self._envStepCounter)
if (self.terminated or self._envStepCounter>1000):
self._observation = self.getExtendedObservation()
return True
if (actualEndEffectorPos[2] <= 0.10):
self.terminated = 1
#print("closing gripper, attempting grasp")
#start grasp and terminate
fingerAngle = 0.3
for i in range (5000):
graspAction = [0,0,0,0,fingerAngle]
for i in range (1000):
graspAction = [0,0,0.001,0,fingerAngle]
self._kuka.applyAction(graspAction)
p.stepSimulation()
fingerAngle = fingerAngle-(0.3/5000.)
for i in range (5000):
graspAction = [0,0,0.0001,0,0]
self._kuka.applyAction(graspAction)
p.stepSimulation()
fingerAngle = fingerAngle-(0.3/10000.)
fingerAngle = fingerAngle-(0.3/100.)
if (fingerAngle<0):
fingerAngle=0
self._observation = self.getExtendedObservation()
return True
@@ -140,9 +148,22 @@ class KukaGymEnv(gym.Env):
def _reward(self):
#rewards is height of target object
pos,orn=p.getBasePositionAndOrientation(self.blockUid)
reward = pos[2]
if (reward>0.2):
print("reward")
print(reward)
return reward
blockPos,blockOrn=p.getBasePositionAndOrientation(self.blockUid)
closestPoints = p.getClosestPoints(self.blockUid,self._kuka.kukaUid,1000)
reward = -1000
numPt = len(closestPoints)
#print(numPt)
if (numPt>0):
#print("reward:")
reward = -closestPoints[0][8]*10
if (blockPos[2] >0.2):
print("grasped a block!!!")
print("self._envStepCounter")
print(self._envStepCounter)
reward = reward+1000
#print("reward")
#print(reward)
return reward