This commit is contained in:
Erwin Coumans
2014-01-15 10:36:30 -08:00

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@@ -9,6 +9,8 @@ is being merged into this repository.
Until this is done, you can use the Demos3/BasicGpuDemo/b3GpuDynamicsWorld
or explore the Demos3/GpuDemos to check out Bullet 3.
You can still use svn or svn externals using the github git repository: use svn co https://github.com/erwincoumans/bullet3/trunk
The entire collision detection and rigid body dynamics is executed on the GPU.
Requirements: