add jointFrictionDamping.py example
modify testrender.py to add shadow for tiny renderer
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@@ -3,6 +3,7 @@ import matplotlib.pyplot as plt
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import pybullet
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pybullet.connect(pybullet.GUI)
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pybullet.loadURDF("plane.urdf")
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pybullet.loadURDF("r2d2.urdf")
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camTargetPos = [0.,0.,0.]
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@@ -18,8 +19,8 @@ pixelWidth = 320
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pixelHeight = 240
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nearPlane = 0.01
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farPlane = 1000
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lightDirection = [0,1,0]
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lightColor = [1,1,1]#optional argument
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lightDirection = [0.4,0.4,0]
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lightColor = [.3,.3,.3]#1,1,1]#optional argument
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fov = 60
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#img_arr = pybullet.renderImage(pixelWidth, pixelHeight)
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@@ -30,7 +31,7 @@ for pitch in range (0,360,10) :
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aspect = pixelWidth / pixelHeight;
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projectionMatrix = pybullet.computeProjectionMatrixFOV(fov, aspect, nearPlane, farPlane);
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#getCameraImage can also use renderer=pybullet.ER_BULLET_HARDWARE_OPENGL
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img_arr = pybullet.getCameraImage(pixelWidth, pixelHeight, viewMatrix,projectionMatrix, lightDirection,lightColor,renderer=pybullet.ER_TINY_RENDERER)
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img_arr = pybullet.getCameraImage(pixelWidth, pixelHeight, viewMatrix,projectionMatrix, lightAmbientCoeff = 0.3, lightDiffuseCoeff = 0.4, shadow=1, renderer=pybullet.ER_TINY_RENDERER)
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w=img_arr[0]
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h=img_arr[1]
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rgb=img_arr[2]
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