Remove duplicate assets and use other assets. Rename classes appropriately for robot-scene-env split refactoring.

This commit is contained in:
Benelot
2017-08-15 15:31:24 +02:00
parent 4771bae9fa
commit cab3de35e4
35 changed files with 143 additions and 79376 deletions

View File

@@ -12,8 +12,8 @@ class StadiumScene(Scene):
# stadium_pose = cpp_household.Pose()
# if self.zero_at_running_strip_start_line:
# stadium_pose.set_xyz(27, 21, 0) # see RUN_STARTLINE, RUN_RAD constants
self.stadium = p.loadSDF(os.path.join(os.path.dirname(__file__), "other_assets", "stadium.sdf"))
self.ground_plane_mjcf = p.loadMJCF(os.path.join(os.path.dirname(__file__), "mujoco_assets", "ground_plane.xml"))
self.stadium = p.loadSDF("stadium.sdf")
self.ground_plane_mjcf = p.loadMJCF("mjcf/ground_plane.xml")
class SinglePlayerStadiumScene(StadiumScene):
"This scene created by environment, to work in a way as if there was no concept of scene visible to user."