added hierarchical profiling (needs more cleanup)
avoid dynamic allocations in btRaycastVehicle
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@@ -90,7 +90,7 @@ void ConvexDecompositionDemo::initPhysics(const char* filename)
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///you can hook it up to your custom task scheduler by deriving from btThreadSupportInterface
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#endif
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m_dispatcher = new SpuGatheringCollisionDispatcher(threadSupport,maxNumOutstandingTasks,collisionConfiguration);
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m_dispatcher = new SpuGatheringCollisionDispatcher(threadSupport,maxNumOutstandingTasks,m_collisionConfiguration);
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#else
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m_dispatcher = new btCollisionDispatcher(m_collisionConfiguration);
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#endif//USE_PARALLEL_DISPATCHER
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