revert exposing getSharedMemoryStreamBuffer / adding to command structure

use 16k rays by default
add uploadRaysToSharedMemory method
This commit is contained in:
erwincoumans
2018-06-16 08:14:00 -07:00
parent 23f9250e04
commit cb1fce7899
14 changed files with 147 additions and 67 deletions

View File

@@ -1671,7 +1671,6 @@ bool PhysicsClientSharedMemory::canSubmitCommand() const {
struct SharedMemoryCommand* PhysicsClientSharedMemory::getAvailableSharedMemoryCommand() {
static int sequence = 0;
m_data->m_testBlock1->m_clientCommands[0].m_sequenceNumber = sequence++;
m_data->m_testBlock1->m_clientCommands[0].m_client = this;
return &m_data->m_testBlock1->m_clientCommands[0];
}
@@ -1691,9 +1690,6 @@ bool PhysicsClientSharedMemory::submitClientCommand(const SharedMemoryCommand& c
return false;
}
char* PhysicsClientSharedMemory::getSharedMemoryStreamBuffer() {
return m_data->m_testBlock1->m_bulletStreamDataServerToClientRefactor;
}
void PhysicsClientSharedMemory::uploadBulletFileToSharedMemory(const char* data, int len) {
btAssert(len < SHARED_MEMORY_MAX_STREAM_CHUNK_SIZE);
@@ -1709,6 +1705,31 @@ void PhysicsClientSharedMemory::uploadBulletFileToSharedMemory(const char* data,
}
}
void PhysicsClientSharedMemory::uploadRaysToSharedMemory(struct SharedMemoryCommand& command, const double* rayFromWorldArray, const double* rayToWorldArray, int numRays)
{
int curNumRays = command.m_requestRaycastIntersections.m_numRays;
int newNumRays = curNumRays + numRays;
btAssert(newNumRays<MAX_RAY_INTERSECTION_BATCH_SIZE);
if (newNumRays<MAX_RAY_INTERSECTION_BATCH_SIZE)
{
for (int i=0;i<numRays;i++)
{
b3RayData* rayDataStream = (b3RayData *)m_data->m_testBlock1->m_bulletStreamDataServerToClientRefactor;
rayDataStream[curNumRays+i].m_rayFromPosition[0] = rayFromWorldArray[i*3+0];
rayDataStream[curNumRays+i].m_rayFromPosition[1] = rayFromWorldArray[i*3+1];
rayDataStream[curNumRays+i].m_rayFromPosition[2] = rayFromWorldArray[i*3+2];
rayDataStream[curNumRays+i].m_rayToPosition[0] = rayToWorldArray[i*3+0];
rayDataStream[curNumRays+i].m_rayToPosition[1] = rayToWorldArray[i*3+1];
rayDataStream[curNumRays+i].m_rayToPosition[2] = rayToWorldArray[i*3+2];
command.m_requestRaycastIntersections.m_numRays++;
}
}
}
void PhysicsClientSharedMemory::getCachedCameraImage(struct b3CameraImageData* cameraData)
{
cameraData->m_pixelWidth = m_data->m_cachedCameraPixelsWidth;