revert exposing getSharedMemoryStreamBuffer / adding to command structure

use 16k rays by default
add uploadRaysToSharedMemory method
This commit is contained in:
erwincoumans
2018-06-16 08:14:00 -07:00
parent 23f9250e04
commit cb1fce7899
14 changed files with 147 additions and 67 deletions

View File

@@ -54,7 +54,8 @@ public:
virtual void setSharedMemoryKey(int key);
virtual void uploadBulletFileToSharedMemory(const char* data, int len);
virtual char* getSharedMemoryStreamBuffer();
virtual void uploadRaysToSharedMemory(struct SharedMemoryCommand& command, const double* rayFromWorldArray, const double* rayToWorldArray, int numRays);
virtual int getNumDebugLines() const;