updated version, added 'singleObjectQuery' preliminary collision query (convex cast etc)
added filtering for raycast, thanks Jacky_J const propagated through a few files added btHeightfieldTerrainShape.cpp to cmake buildsystem
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@@ -9,7 +9,7 @@ AC_PREREQ([2.54])
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#----------------------------------------------------------------------------
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AC_INIT(
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[bullet],
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[2.53],
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[2.54],
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[bullet@erwincoumans.com])
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CS_PACKAGEINFO(
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[Bullet Continuous Collision Detection and Physics Library],
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