allow to PyBullet.changeDynamics for all links in maximal coordinate rigid bodies
change snake.py to use useMaximalCoordinate = True by default
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@@ -12,9 +12,10 @@ plane = p.createCollisionShape(p.GEOM_PLANE)
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p.createMultiBody(0,plane)
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useMaximalCoordinates = False
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useMaximalCoordinates = True
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sphereRadius = 0.25
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colBoxId = p.createCollisionShapeArray([p.GEOM_BOX, p.GEOM_SPHERE],radii=[sphereRadius+0.03,sphereRadius+0.03], halfExtents=[[sphereRadius,sphereRadius,sphereRadius],[sphereRadius,sphereRadius,sphereRadius]])
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#colBoxId = p.createCollisionShapeArray([p.GEOM_BOX, p.GEOM_SPHERE],radii=[sphereRadius+0.03,sphereRadius+0.03], halfExtents=[[sphereRadius,sphereRadius,sphereRadius],[sphereRadius,sphereRadius,sphereRadius]])
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colBoxId = p.createCollisionShape(p.GEOM_BOX,halfExtents=[sphereRadius,sphereRadius,sphereRadius])
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mass = 1
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visualShapeId = -1
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@@ -49,10 +50,12 @@ sphereUid = p.createMultiBody(mass,colBoxId,visualShapeId,basePosition,baseOrien
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p.setGravity(0,0,-10)
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p.setRealTimeSimulation(0)
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anistropicFriction = [1,0.01,0.01]
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p.changeDynamics(sphereUid,-1,lateralFriction=2,anisotropicFriction=anistropicFriction)
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p.getNumJoints(sphereUid)
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for i in range (p.getNumJoints(sphereUid)):
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p.getJointInfo(sphereUid,i)
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p.changeDynamics(sphereUid,i,lateralFriction=2,anisotropicFriction=[1,0.01,0.01])#0,0,0])#1,0.01,0.01])
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p.changeDynamics(sphereUid,i,lateralFriction=2,anisotropicFriction=anistropicFriction)
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dt = 1./240.
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SNAKE_NORMAL_PERIOD=0.1#1.5
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