Merge pull request #808 from YunfeiBai/master
KUKA and gripper control in VR.
This commit is contained in:
@@ -385,4 +385,4 @@
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</joint>
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</model>
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</world>
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||||
</sdf>
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</sdf>
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||||
385
data/gripper/wsg50_one_motor_gripper_free_base.sdf
Normal file
385
data/gripper/wsg50_one_motor_gripper_free_base.sdf
Normal file
@@ -0,0 +1,385 @@
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||||
<?xml version="1.0" ?>
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||||
<sdf version='1.6'>
|
||||
<world name='default'>
|
||||
<model name='wsg50_with_gripper'>
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||||
|
||||
<link name='world'>
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<pose frame=''>0 0 0 0 0 0</pose>
|
||||
<inertial>
|
||||
<pose frame=''>0 0 0 0 0 0</pose>
|
||||
<mass>0.1</mass>
|
||||
<inertia>
|
||||
<ixx>1</ixx>
|
||||
<ixy>0</ixy>
|
||||
<ixz>0</ixz>
|
||||
<iyy>1</iyy>
|
||||
<iyz>0</iyz>
|
||||
<izz>1</izz>
|
||||
</inertia>
|
||||
</inertial>
|
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</link>
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|
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<joint name='base_joint' type='fixed'>
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<parent>world</parent>
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<child>base_link</child>
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</joint>
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||||
|
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<link name='base_link'>
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||||
<pose frame=''>0 0 0 0 0 0</pose>
|
||||
<inertial>
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||||
<pose frame=''>0 0 0 0 0 0</pose>
|
||||
<mass>1.2</mass>
|
||||
<inertia>
|
||||
<ixx>1</ixx>
|
||||
<ixy>0</ixy>
|
||||
<ixz>0</ixz>
|
||||
<iyy>1</iyy>
|
||||
<iyz>0</iyz>
|
||||
<izz>1</izz>
|
||||
</inertia>
|
||||
</inertial>
|
||||
|
||||
<visual name='base_link_visual'>
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||||
<pose frame=''>0 0 0 0 -0 0</pose>
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||||
<geometry>
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||||
<mesh>
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||||
<scale>1 1 1</scale>
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||||
<uri>meshes/WSG50_110.stl</uri>
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||||
</mesh>
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||||
</geometry>
|
||||
<material>
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||||
|
||||
</material>
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||||
</visual>
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||||
|
||||
</link>
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||||
|
||||
<link name='motor'>
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||||
<pose frame=''>0 0 0.03 0 0 0</pose>
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||||
<inertial>
|
||||
<pose frame=''>0 0 0 0 0 0</pose>
|
||||
<mass>0.1</mass>
|
||||
<inertia>
|
||||
<ixx>0.1</ixx>
|
||||
<ixy>0</ixy>
|
||||
<ixz>0</ixz>
|
||||
<iyy>0.1</iyy>
|
||||
<iyz>0</iyz>
|
||||
<izz>0.1</izz>
|
||||
</inertia>
|
||||
</inertial>
|
||||
<visual name='motor_visual'>
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||||
<pose frame=''>0 0 0.01 0 0 0</pose>
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||||
<geometry>
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||||
<box>
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||||
<size>0.02 0.02 0.02 </size>
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||||
</box>
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||||
</geometry>
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||||
</visual>
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||||
</link>
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||||
|
||||
<joint name='base_joint_motor' type='prismatic'>
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<child>motor</child>
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||||
<parent>base_link</parent>
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||||
<axis>
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||||
<xyz>0 0 1</xyz>
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||||
<limit>
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||||
<lower>-0.047</lower>
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||||
<upper>0.001</upper>
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||||
<effort>10.0</effort>
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||||
<velocity>10.0</velocity>
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||||
</limit>
|
||||
<dynamics>
|
||||
<damping>0</damping>
|
||||
<friction>0</friction>
|
||||
<spring_reference>0</spring_reference>
|
||||
<spring_stiffness>0</spring_stiffness>
|
||||
</dynamics>
|
||||
</axis>
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||||
</joint>
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||||
|
||||
<link name='left_hinge'>
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<pose frame=''>0 0 0.04 0 0 0</pose>
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||||
<inertial>
|
||||
<pose frame=''>0 0 0.035 0 0 0</pose>
|
||||
<mass>0.1</mass>
|
||||
<inertia>
|
||||
<ixx>0.1</ixx>
|
||||
<ixy>0</ixy>
|
||||
<ixz>0</ixz>
|
||||
<iyy>0.1</iyy>
|
||||
<iyz>0</iyz>
|
||||
<izz>0.1</izz>
|
||||
</inertia>
|
||||
</inertial>
|
||||
<visual name='motor_visual'>
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||||
<pose frame=''>-0.03 0 0.01 0 -1.2 0</pose>
|
||||
<geometry>
|
||||
<box>
|
||||
<size>0.02 0.02 0.07 </size>
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||||
</box>
|
||||
</geometry>
|
||||
</visual>
|
||||
</link>
|
||||
|
||||
<joint name='motor_left_hinge_joint' type='revolute'>
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<child>left_hinge</child>
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||||
<parent>motor</parent>
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||||
<axis>
|
||||
<xyz>0 1 0</xyz>
|
||||
<limit>
|
||||
<lower>-20.0</lower>
|
||||
<upper>20.0</upper>
|
||||
<effort>10</effort>
|
||||
<velocity>10</velocity>
|
||||
</limit>
|
||||
<dynamics>
|
||||
<damping>0</damping>
|
||||
<friction>0</friction>
|
||||
<spring_reference>0</spring_reference>
|
||||
<spring_stiffness>0</spring_stiffness>
|
||||
</dynamics>
|
||||
<use_parent_model_frame>0</use_parent_model_frame>
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||||
</axis>
|
||||
</joint>
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||||
|
||||
<link name='right_hinge'>
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||||
<pose frame=''>0 0 0.04 0 0 0</pose>
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||||
<inertial>
|
||||
<pose frame=''>0 0 0.035 0 0 0</pose>
|
||||
<mass>0.1</mass>
|
||||
<inertia>
|
||||
<ixx>0.1</ixx>
|
||||
<ixy>0</ixy>
|
||||
<ixz>0</ixz>
|
||||
<iyy>0.1</iyy>
|
||||
<iyz>0</iyz>
|
||||
<izz>0.1</izz>
|
||||
</inertia>
|
||||
</inertial>
|
||||
<visual name='motor_visual'>
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||||
<pose frame=''>0.03 0 0.01 0 1.2 0</pose>
|
||||
<geometry>
|
||||
<box>
|
||||
<size>0.02 0.02 0.07 </size>
|
||||
</box>
|
||||
</geometry>
|
||||
</visual>
|
||||
</link>
|
||||
|
||||
<joint name='motor_right_hinge_joint' type='revolute'>
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||||
<child>right_hinge</child>
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||||
<parent>motor</parent>
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||||
<axis>
|
||||
<xyz>0 1 0</xyz>
|
||||
<limit>
|
||||
<lower>-20.0</lower>
|
||||
<upper>20.0</upper>
|
||||
<effort>10</effort>
|
||||
<velocity>10</velocity>
|
||||
</limit>
|
||||
<dynamics>
|
||||
<damping>0</damping>
|
||||
<friction>0</friction>
|
||||
<spring_reference>0</spring_reference>
|
||||
<spring_stiffness>0</spring_stiffness>
|
||||
</dynamics>
|
||||
<use_parent_model_frame>0</use_parent_model_frame>
|
||||
</axis>
|
||||
</joint>
|
||||
|
||||
<link name='gripper_left'>
|
||||
<pose frame=''>-0.055 0 0.06 0 -0 0</pose>
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||||
<inertial>
|
||||
<pose frame=''>0 0 0.0115 0 -0 0</pose>
|
||||
<mass>0.2</mass>
|
||||
<inertia>
|
||||
<ixx>0.1</ixx>
|
||||
<ixy>0</ixy>
|
||||
<ixz>0</ixz>
|
||||
<iyy>0.1</iyy>
|
||||
<iyz>0</iyz>
|
||||
<izz>0.1</izz>
|
||||
</inertia>
|
||||
</inertial>
|
||||
|
||||
<visual name='gripper_left_visual'>
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||||
<pose frame=''>0 0 -0.06 0 0 0</pose>
|
||||
<geometry>
|
||||
<mesh>
|
||||
<scale>0.001 0.001 0.001</scale>
|
||||
<uri>meshes/GUIDE_WSG50_110.stl</uri>
|
||||
</mesh>
|
||||
</geometry>
|
||||
</visual>
|
||||
<visual name='gripper_left_fixed_joint_lump__finger_left_visual_1'>
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||||
<pose frame=''>0 0 -0.037 0 0 0</pose>
|
||||
<geometry>
|
||||
<mesh>
|
||||
<scale>0.001 0.001 0.001</scale>
|
||||
<uri>meshes/WSG-FMF.stl</uri>
|
||||
</mesh>
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||||
</geometry>
|
||||
</visual>
|
||||
|
||||
</link>
|
||||
|
||||
<joint name='gripper_left_hinge_joint' type='revolute'>
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||||
<child>gripper_left</child>
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||||
<parent>left_hinge</parent>
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||||
<axis>
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||||
<xyz>0 1 0</xyz>
|
||||
<limit>
|
||||
<lower>-4.0</lower>
|
||||
<upper>4.0</upper>
|
||||
<effort>10</effort>
|
||||
<velocity>10</velocity>
|
||||
</limit>
|
||||
<dynamics>
|
||||
<damping>0.01</damping>
|
||||
<friction>0</friction>
|
||||
<spring_reference>0</spring_reference>
|
||||
<spring_stiffness>0</spring_stiffness>
|
||||
</dynamics>
|
||||
<use_parent_model_frame>0</use_parent_model_frame>
|
||||
</axis>
|
||||
</joint>
|
||||
|
||||
<link name='gripper_right'>
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||||
<pose frame=''>0.055 0 0.06 0 0 3.14159</pose>
|
||||
<inertial>
|
||||
<pose frame=''>0 0 0.0115 0 -0 0</pose>
|
||||
<mass>0.2</mass>
|
||||
<inertia>
|
||||
<ixx>0.1</ixx>
|
||||
<ixy>0</ixy>
|
||||
<ixz>0</ixz>
|
||||
<iyy>0.1</iyy>
|
||||
<iyz>0</iyz>
|
||||
<izz>0.1</izz>
|
||||
</inertia>
|
||||
</inertial>
|
||||
|
||||
<visual name='gripper_right_visual'>
|
||||
<pose frame=''>0 0 -0.06 0 0 0</pose>
|
||||
<geometry>
|
||||
<mesh>
|
||||
<scale>0.001 0.001 0.001</scale>
|
||||
<uri>meshes/GUIDE_WSG50_110.stl</uri>
|
||||
</mesh>
|
||||
</geometry>
|
||||
</visual>
|
||||
<visual name='gripper_right_fixed_joint_lump__finger_right_visual_1'>
|
||||
<pose frame=''>0 0 -0.037 0 0 0</pose>
|
||||
<geometry>
|
||||
<mesh>
|
||||
<scale>0.001 0.001 0.001</scale>
|
||||
<uri>meshes/WSG-FMF.stl</uri>
|
||||
</mesh>
|
||||
</geometry>
|
||||
</visual>
|
||||
</link>
|
||||
|
||||
<joint name='gripper_right_hinge_joint' type='revolute'>
|
||||
<child>gripper_right</child>
|
||||
<parent>right_hinge</parent>
|
||||
<axis>
|
||||
<xyz>0 1 0</xyz>
|
||||
<limit>
|
||||
<lower>-4.0</lower>
|
||||
<upper>4.0</upper>
|
||||
<effort>10</effort>
|
||||
<velocity>10</velocity>
|
||||
</limit>
|
||||
<dynamics>
|
||||
<damping>0.01</damping>
|
||||
<friction>0</friction>
|
||||
<spring_reference>0</spring_reference>
|
||||
<spring_stiffness>0</spring_stiffness>
|
||||
</dynamics>
|
||||
<use_parent_model_frame>0</use_parent_model_frame>
|
||||
</axis>
|
||||
</joint>
|
||||
|
||||
<link name='finger_right'>
|
||||
<pose frame=''>0.062 0 0.145 0 0 1.5708</pose>
|
||||
<inertial>
|
||||
<mass>0.2</mass>
|
||||
<inertia>
|
||||
<ixx>0.1</ixx>
|
||||
<ixy>0</ixy>
|
||||
<ixz>0</ixz>
|
||||
<iyy>0.1</iyy>
|
||||
<iyz>0</iyz>
|
||||
<izz>0.1</izz>
|
||||
</inertia>
|
||||
</inertial>
|
||||
|
||||
<collision name='finger_right_collision'>
|
||||
<pose frame=''>0 0 0.042 0 0 0 </pose>
|
||||
<geometry>
|
||||
<box>
|
||||
<size>0.02 0.02 0.15 </size>
|
||||
</box>
|
||||
|
||||
</geometry>
|
||||
</collision>
|
||||
|
||||
<visual name='finger_right_visual'>
|
||||
<pose frame=''>0 0 0 0 0 0 </pose>
|
||||
<geometry>
|
||||
<mesh>
|
||||
<scale>1 1 1 </scale>
|
||||
<uri>meshes/l_gripper_tip_scaled.stl</uri>
|
||||
</mesh>
|
||||
</geometry>
|
||||
</visual>
|
||||
</link>
|
||||
|
||||
<joint name='gripper_finger_right' type='fixed'>
|
||||
<parent>gripper_right</parent>
|
||||
<child>finger_right</child>
|
||||
</joint>
|
||||
|
||||
<link name='finger_left'>
|
||||
<pose frame=''>-0.062 0 0.145 0 0 4.71239</pose>
|
||||
<inertial>
|
||||
<mass>0.2</mass>
|
||||
<inertia>
|
||||
<ixx>0.1</ixx>
|
||||
<ixy>0</ixy>
|
||||
<ixz>0</ixz>
|
||||
<iyy>0.1</iyy>
|
||||
<iyz>0</iyz>
|
||||
<izz>0.1</izz>
|
||||
</inertia>
|
||||
</inertial>
|
||||
|
||||
<collision name='finger_left_collision'>
|
||||
<pose frame=''>0 0 0.042 0 0 0 </pose>
|
||||
<geometry>
|
||||
<box>
|
||||
<size>0.02 0.02 0.15 </size>
|
||||
</box>
|
||||
|
||||
</geometry>
|
||||
</collision>
|
||||
|
||||
<visual name='finger_left_visual'>
|
||||
<pose frame=''>0 0 0 0 0 0 </pose>
|
||||
<geometry>
|
||||
<mesh>
|
||||
<scale>1 1 1 </scale>
|
||||
<uri>meshes/l_gripper_tip_scaled.stl</uri>
|
||||
</mesh>
|
||||
</geometry>
|
||||
</visual>
|
||||
</link>
|
||||
|
||||
<joint name='gripper_finger_left' type='fixed'>
|
||||
<parent>gripper_left</parent>
|
||||
<child>finger_left</child>
|
||||
</joint>
|
||||
</model>
|
||||
</world>
|
||||
</sdf>
|
||||
@@ -43,7 +43,7 @@ bool IKTrajectoryHelper::computeIK(const double endEffectorTargetPosition[3],
|
||||
const double endEffectorWorldPosition[3],
|
||||
const double endEffectorWorldOrientation[4],
|
||||
const double* q_current, int numQ,int endEffectorIndex,
|
||||
double* q_new, int ikMethod, const double* linear_jacobian, const double* angular_jacobian, int jacobian_size, double dampIk)
|
||||
double* q_new, int ikMethod, const double* linear_jacobian, const double* angular_jacobian, int jacobian_size, const double dampIk[6])
|
||||
{
|
||||
bool useAngularPart = (ikMethod==IK2_VEL_DLS_WITH_ORIENTATION) ? true : false;
|
||||
|
||||
@@ -69,7 +69,7 @@ bool IKTrajectoryHelper::computeIK(const double endEffectorTargetPosition[3],
|
||||
VectorRn deltaS(3);
|
||||
for (int i = 0; i < 3; ++i)
|
||||
{
|
||||
deltaS.Set(i,dampIk*(endEffectorTargetPosition[i]-endEffectorWorldPosition[i]));
|
||||
deltaS.Set(i,dampIk[i]*(endEffectorTargetPosition[i]-endEffectorWorldPosition[i]));
|
||||
}
|
||||
|
||||
// Set one end effector world orientation from Bullet
|
||||
@@ -79,15 +79,13 @@ bool IKTrajectoryHelper::computeIK(const double endEffectorTargetPosition[3],
|
||||
btQuaternion deltaQ = endQ*startQ.inverse();
|
||||
float angle = deltaQ.getAngle();
|
||||
btVector3 axis = deltaQ.getAxis();
|
||||
float angleDot = angle*dampIk;
|
||||
float angleDot = angle;
|
||||
btVector3 angularVel = angleDot*axis.normalize();
|
||||
for (int i = 0; i < 3; ++i)
|
||||
{
|
||||
deltaR.Set(i,angularVel[i]);
|
||||
deltaR.Set(i,dampIk[i+3]*angularVel[i]);
|
||||
}
|
||||
|
||||
|
||||
|
||||
{
|
||||
|
||||
if (useAngularPart)
|
||||
@@ -128,9 +126,9 @@ bool IKTrajectoryHelper::computeIK(const double endEffectorTargetPosition[3],
|
||||
case IK2_JACOB_TRANS:
|
||||
m_data->m_ikJacobian->CalcDeltaThetasTranspose(); // Jacobian transpose method
|
||||
break;
|
||||
case IK2_DLS:
|
||||
case IK2_VEL_DLS_WITH_ORIENTATION:
|
||||
case IK2_DLS:
|
||||
case IK2_VEL_DLS:
|
||||
case IK2_VEL_DLS_WITH_ORIENTATION:
|
||||
m_data->m_ikJacobian->CalcDeltaThetasDLS(); // Damped least squares method
|
||||
break;
|
||||
case IK2_DLS_SVD:
|
||||
@@ -148,7 +146,7 @@ bool IKTrajectoryHelper::computeIK(const double endEffectorTargetPosition[3],
|
||||
}
|
||||
|
||||
// Use for velocity IK, update theta dot
|
||||
m_data->m_ikJacobian->UpdateThetaDot();
|
||||
//m_data->m_ikJacobian->UpdateThetaDot();
|
||||
|
||||
// Use for position IK, incrementally update theta
|
||||
//m_data->m_ikJacobian->UpdateThetas();
|
||||
|
||||
@@ -21,13 +21,12 @@ public:
|
||||
IKTrajectoryHelper();
|
||||
virtual ~IKTrajectoryHelper();
|
||||
|
||||
|
||||
bool computeIK(const double endEffectorTargetPosition[3],
|
||||
const double endEffectorTargetOrientation[4],
|
||||
const double endEffectorWorldPosition[3],
|
||||
const double endEffectorWorldOrientation[4],
|
||||
const double* q_old, int numQ,int endEffectorIndex,
|
||||
double* q_new, int ikMethod, const double* linear_jacobian, const double* angular_jacobian, int jacobian_size, double dampIk=1.);
|
||||
bool computeIK(const double endEffectorTargetPosition[3],
|
||||
const double endEffectorTargetOrientation[4],
|
||||
const double endEffectorWorldPosition[3],
|
||||
const double endEffectorWorldOrientation[4],
|
||||
const double* q_old, int numQ, int endEffectorIndex,
|
||||
double* q_new, int ikMethod, const double* linear_jacobian, const double* angular_jacobian, int jacobian_size, const double dampIk[6]);
|
||||
|
||||
};
|
||||
#endif //IK_TRAJECTORY_HELPER_H
|
||||
|
||||
@@ -387,9 +387,14 @@ struct PhysicsServerCommandProcessorInternalData
|
||||
|
||||
btMultiBodyFixedConstraint* m_gripperRigidbodyFixed;
|
||||
btMultiBody* m_gripperMultiBody;
|
||||
btMultiBodyFixedConstraint* m_kukaGripperFixed;
|
||||
btMultiBody* m_kukaGripperMultiBody;
|
||||
btMultiBodySliderConstraint* m_kukaGripperSlider1;
|
||||
btMultiBodySliderConstraint* m_kukaGripperSlider2;
|
||||
int m_huskyId;
|
||||
int m_KukaId;
|
||||
int m_sphereId;
|
||||
int m_gripperId;
|
||||
CommandLogger* m_commandLogger;
|
||||
CommandLogPlayback* m_logPlayback;
|
||||
|
||||
@@ -444,6 +449,7 @@ struct PhysicsServerCommandProcessorInternalData
|
||||
m_huskyId(-1),
|
||||
m_KukaId(-1),
|
||||
m_sphereId(-1),
|
||||
m_gripperId(-1),
|
||||
m_commandLogger(0),
|
||||
m_logPlayback(0),
|
||||
m_physicsDeltaTime(1./240.),
|
||||
@@ -2584,7 +2590,6 @@ bool PhysicsServerCommandProcessor::processCommand(const struct SharedMemoryComm
|
||||
|
||||
if (ikHelperPtr && (endEffectorLinkIndex<bodyHandle->m_multiBody->getNumLinks()))
|
||||
{
|
||||
int numJoints1 = bodyHandle->m_multiBody->getNumLinks();
|
||||
const int numDofs = bodyHandle->m_multiBody->getNumDofs();
|
||||
|
||||
b3AlignedObjectArray<double> jacobian_linear;
|
||||
@@ -2651,12 +2656,12 @@ bool PhysicsServerCommandProcessor::processCommand(const struct SharedMemoryComm
|
||||
|
||||
endEffectorPosWorld.serializeDouble(endEffectorWorldPosition);
|
||||
endEffectorOri.serializeDouble(endEffectorWorldOrientation);
|
||||
|
||||
double dampIK[6] = { 1.0, 1.0, 1.0, 1.0, 1.0, 1.0 };
|
||||
ikHelperPtr->computeIK(clientCmd.m_calculateInverseKinematicsArguments.m_targetPosition, clientCmd.m_calculateInverseKinematicsArguments.m_targetOrientation,
|
||||
endEffectorWorldPosition.m_floats, endEffectorWorldOrientation.m_floats,
|
||||
&q_current[0],
|
||||
numDofs, clientCmd.m_calculateInverseKinematicsArguments.m_endEffectorLinkIndex,
|
||||
&q_new[0], ikMethod, &jacobian_linear[0], &jacobian_angular[0], jacSize*2);
|
||||
&q_new[0], ikMethod, &jacobian_linear[0], &jacobian_angular[0], jacSize*2, dampIK);
|
||||
|
||||
serverCmd.m_inverseKinematicsResultArgs.m_bodyUniqueId =clientCmd.m_calculateInverseDynamicsArguments.m_bodyUniqueId;
|
||||
for (int i=0;i<numDofs;i++)
|
||||
@@ -2868,7 +2873,7 @@ void PhysicsServerCommandProcessor::replayFromLogFile(const char* fileName)
|
||||
|
||||
btVector3 gVRGripperPos(0,0,0.2);
|
||||
btQuaternion gVRGripperOrn(0,0,0,1);
|
||||
btVector3 gVRController2Pos(0,0,0.2);;
|
||||
btVector3 gVRController2Pos(0,0,0.2);
|
||||
btQuaternion gVRController2Orn(0,0,0,1);
|
||||
|
||||
btScalar gVRGripperAnalog = 0;
|
||||
@@ -2909,8 +2914,6 @@ void PhysicsServerCommandProcessor::stepSimulationRealTime(double dtInSec)
|
||||
{
|
||||
m_data->m_hasGround = true;
|
||||
|
||||
|
||||
|
||||
loadUrdf("plane.urdf", btVector3(0, 0, 0), btQuaternion(0, 0, 0, 1), true, true, &bodyId, &gBufferServerToClient[0], gBufferServerToClient.size());
|
||||
loadUrdf("samurai.urdf", btVector3(0, 0, 0), btQuaternion(0, 0, 0, 1), true, false, &bodyId, &gBufferServerToClient[0], gBufferServerToClient.size());
|
||||
|
||||
@@ -2939,74 +2942,115 @@ void PhysicsServerCommandProcessor::stepSimulationRealTime(double dtInSec)
|
||||
m_data->m_gripperMultiBody->setJointPos(0, 0);
|
||||
m_data->m_gripperMultiBody->setJointPos(2, 0);
|
||||
}
|
||||
m_data->m_gripperRigidbodyFixed->setMaxAppliedImpulse(10000);
|
||||
m_data->m_gripperRigidbodyFixed->setMaxAppliedImpulse(500);
|
||||
btMultiBodyDynamicsWorld* world = (btMultiBodyDynamicsWorld*)m_data->m_dynamicsWorld;
|
||||
world->addMultiBodyConstraint(m_data->m_gripperRigidbodyFixed);
|
||||
}
|
||||
}
|
||||
#if 1
|
||||
for (int i = 0; i < 10; i++)
|
||||
{
|
||||
loadUrdf("cube.urdf", btVector3(3, -2, 0.5+i), btQuaternion(0, 0, 0, 1), true, false, &bodyId, &gBufferServerToClient[0], gBufferServerToClient.size());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
loadUrdf("lego/lego.urdf", btVector3(-3, 0, .1), btQuaternion(0, 0, 0, 1), true, false, &bodyId, &gBufferServerToClient[0], gBufferServerToClient.size());
|
||||
loadUrdf("lego/lego.urdf", btVector3(-3, 0, .2), btQuaternion(0, 0, 0, 1), true, false, &bodyId, &gBufferServerToClient[0], gBufferServerToClient.size());
|
||||
loadUrdf("lego/lego.urdf", btVector3(-3, 0, .3), btQuaternion(0, 0, 0, 1), true, false, &bodyId, &gBufferServerToClient[0], gBufferServerToClient.size());
|
||||
loadUrdf("r2d2.urdf", btVector3(2, -2, 1), btQuaternion(0, 0, 0, 1), true, false, &bodyId, &gBufferServerToClient[0], gBufferServerToClient.size());
|
||||
|
||||
loadUrdf("kuka_iiwa/model.urdf", btVector3(0, -3.0, 0.0), btQuaternion(0, 0, 0, 1), true, false, &bodyId, &gBufferServerToClient[0], gBufferServerToClient.size());
|
||||
m_data->m_KukaId = bodyId;
|
||||
loadUrdf("lego/lego.urdf", btVector3(0, -2.5, .1), btQuaternion(0, 0, 0, 1), true, false, &bodyId, &gBufferServerToClient[0], gBufferServerToClient.size());
|
||||
loadUrdf("lego/lego.urdf", btVector3(0, -2.5, .2), btQuaternion(0, 0, 0, 1), true, false, &bodyId, &gBufferServerToClient[0], gBufferServerToClient.size());
|
||||
loadUrdf("lego/lego.urdf", btVector3(0, -2.5, .3), btQuaternion(0, 0, 0, 1), true, false, &bodyId, &gBufferServerToClient[0], gBufferServerToClient.size());
|
||||
loadUrdf("r2d2.urdf", btVector3(2, -2, 1), btQuaternion(0, 0, 0, 1), true, false, &bodyId, &gBufferServerToClient[0], gBufferServerToClient.size());
|
||||
|
||||
loadUrdf("kuka_iiwa/model.urdf", btVector3(3, 0, 0), btQuaternion(0, 0, 0, 1), true, false, &bodyId, &gBufferServerToClient[0], gBufferServerToClient.size());
|
||||
m_data->m_KukaId = bodyId;
|
||||
loadUrdf("cube_small.urdf", btVector3(0.3, 0.6, 0.85), btQuaternion(0, 0, 0, 1), true, false, &bodyId, &gBufferServerToClient[0], gBufferServerToClient.size());
|
||||
|
||||
|
||||
// loadUrdf("cube_small.urdf", btVector3(0, 0, 1), btQuaternion(0, 0, 0, 1), true, false, &bodyId, &gBufferServerToClient[0], gBufferServerToClient.size());
|
||||
#endif
|
||||
#if 0
|
||||
int jengaHeight = 10;
|
||||
for (int j = 0; j < jengaHeight; j++)
|
||||
// Load one motor gripper for kuka
|
||||
loadSdf("gripper/wsg50_one_motor_gripper_free_base.sdf", &gBufferServerToClient[0], gBufferServerToClient.size(), true);
|
||||
m_data->m_gripperId = bodyId + 1;
|
||||
InteralBodyData* kukaBody = m_data->getHandle(m_data->m_KukaId);
|
||||
InteralBodyData* gripperBody = m_data->getHandle(m_data->m_gripperId);
|
||||
|
||||
// Reset the default gripper motor maximum torque for damping to 0
|
||||
for (int i = 0; i < gripperBody->m_multiBody->getNumLinks(); i++)
|
||||
{
|
||||
if (supportsJointMotor(gripperBody->m_multiBody, i))
|
||||
{
|
||||
for (int i = 0; i < 3; i++)
|
||||
btMultiBodyJointMotor* motor = (btMultiBodyJointMotor*)gripperBody->m_multiBody->getLink(i).m_userPtr;
|
||||
if (motor)
|
||||
{
|
||||
if (j & 1)
|
||||
{
|
||||
loadUrdf("jenga/jenga.urdf", btVector3(-0.5, 0.05*i, .03*0.5 + .03*j), btQuaternion(0, 0, 0, 1), true, false, &bodyId, &gBufferServerToClient[0], gBufferServerToClient.size());
|
||||
}
|
||||
else
|
||||
{
|
||||
btQuaternion orn(btVector3(0, 0, 1), SIMD_HALF_PI);
|
||||
loadUrdf("jenga/jenga.urdf", btVector3(-0.5 -1 / 3.*0.15 + 0.05*i, +1 / 3.*0.15,0.03*0.5 + .03*j), orn, true, false, &bodyId, &gBufferServerToClient[0], gBufferServerToClient.size());
|
||||
}
|
||||
motor->setMaxAppliedImpulse(0);
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
|
||||
|
||||
for (int i = 0; i < 6; i++)
|
||||
{
|
||||
loadUrdf("jenga/jenga.urdf", btVector3(-1-0.1*i,-0.5, .07), btQuaternion(btVector3(0,1,0),SIMD_HALF_PI), true, false, &bodyId, &gBufferServerToClient[0], gBufferServerToClient.size());
|
||||
}
|
||||
|
||||
//loadUrdf("nao/nao.urdf", btVector3(2,5, 1), btQuaternion(0, 0, 0, 1), true, false, &bodyId, &gBufferServerToClient[0], gBufferServerToClient.size());
|
||||
loadUrdf("husky/husky.urdf", btVector3(5, 2, 1), btQuaternion(0, 0, 0, 1), true, false, &bodyId, &gBufferServerToClient[0], gBufferServerToClient.size());
|
||||
m_data->m_huskyId = bodyId;
|
||||
|
||||
}
|
||||
loadSdf("kiva_shelf/model.sdf", &gBufferServerToClient[0], gBufferServerToClient.size(), true);
|
||||
loadUrdf("teddy_vhacd.urdf", btVector3(-0.1, 0.6, 0.85), btQuaternion(0, 0, 0, 1), true, false, &bodyId, &gBufferServerToClient[0], gBufferServerToClient.size());
|
||||
loadUrdf("duck_vhacd.urdf", btVector3(-0.3, 0.6, 0.6), btQuaternion(0, 0, 0, 1), true, false, &bodyId, &gBufferServerToClient[0], gBufferServerToClient.size());
|
||||
//loadUrdf("cup/cup_small.urdf", btVector3(-0.3, 0.6, 0.85), btQuaternion(0, 0, 0, 1), true, false, &bodyId, &gBufferServerToClient[0], gBufferServerToClient.size());
|
||||
//loadUrdf("cup/pitcher_small.urdf", btVector3(-0.3, 0.6, 1.15), btQuaternion(0, 0, 0, 1), true, false, &bodyId, &gBufferServerToClient[0], gBufferServerToClient.size());
|
||||
|
||||
//loadUrdf("sphere_small.urdf", btVector3(-0.1, 0.6, 1.25), gVRGripperOrn, true, false, &bodyId, &gBufferServerToClient[0], gBufferServerToClient.size());
|
||||
|
||||
for (int i = 0; i < 6; i++)
|
||||
{
|
||||
loadUrdf("jenga/jenga.urdf", btVector3(-1-0.1*i,-0.5, .07), btQuaternion(btVector3(0,1,0),SIMD_HALF_PI), true, false, &bodyId, &gBufferServerToClient[0], gBufferServerToClient.size());
|
||||
}
|
||||
|
||||
//loadUrdf("nao/nao.urdf", btVector3(2,5, 1), btQuaternion(0, 0, 0, 1), true, false, &bodyId, &gBufferServerToClient[0], gBufferServerToClient.size());
|
||||
|
||||
// Add slider joint for fingers
|
||||
btVector3 pivotInParent1(0, 0, 0.06);
|
||||
btVector3 pivotInChild1(0, 0, 0);
|
||||
btMatrix3x3 frameInParent1(btQuaternion(0, 0, 0, 1.0));
|
||||
btMatrix3x3 frameInChild1(btQuaternion(0, 0, 0, 1.0));
|
||||
btVector3 jointAxis1(1.0, 0, 0);
|
||||
btVector3 pivotInParent2(0, 0, 0.06);
|
||||
btVector3 pivotInChild2(0, 0, 0);
|
||||
btMatrix3x3 frameInParent2(btQuaternion(0, 0, 0, 1.0));
|
||||
btMatrix3x3 frameInChild2(btQuaternion(0, 0, 1.0, 0));
|
||||
btVector3 jointAxis2(1.0, 0, 0);
|
||||
m_data->m_kukaGripperSlider1 = new btMultiBodySliderConstraint(gripperBody->m_multiBody, 0, gripperBody->m_multiBody, 3, pivotInParent1, pivotInChild1, frameInParent1, frameInChild1, jointAxis1);
|
||||
m_data->m_kukaGripperSlider1->setMaxAppliedImpulse(500.0);
|
||||
m_data->m_kukaGripperSlider2 = new btMultiBodySliderConstraint(gripperBody->m_multiBody, 0, gripperBody->m_multiBody, 6, pivotInParent2, pivotInChild2, frameInParent2, frameInChild2, jointAxis2);
|
||||
m_data->m_kukaGripperSlider2->setMaxAppliedImpulse(500.0);
|
||||
|
||||
m_data->m_dynamicsWorld->addMultiBodyConstraint(m_data->m_kukaGripperSlider1);
|
||||
m_data->m_dynamicsWorld->addMultiBodyConstraint(m_data->m_kukaGripperSlider2);
|
||||
|
||||
if (kukaBody->m_multiBody)
|
||||
{
|
||||
gripperBody->m_multiBody->setHasSelfCollision(0);
|
||||
btVector3 pivotInParent(0, 0, 0.05);
|
||||
btMatrix3x3 frameInParent;
|
||||
frameInParent.setIdentity();
|
||||
btVector3 pivotInChild(0, 0, 0);
|
||||
btMatrix3x3 frameInChild;
|
||||
frameInChild.setIdentity();
|
||||
|
||||
m_data->m_kukaGripperFixed = new btMultiBodyFixedConstraint(kukaBody->m_multiBody, 6, gripperBody->m_multiBody, 0, pivotInParent, pivotInChild, frameInParent, frameInChild);
|
||||
m_data->m_kukaGripperMultiBody = gripperBody->m_multiBody;
|
||||
m_data->m_kukaGripperFixed->setMaxAppliedImpulse(500);
|
||||
m_data->m_dynamicsWorld->addMultiBodyConstraint(m_data->m_kukaGripperFixed);
|
||||
}
|
||||
|
||||
for (int i = 0; i < 10; i++)
|
||||
{
|
||||
loadUrdf("cube.urdf", btVector3(3, -2, 0.5 + i), btQuaternion(0, 0, 0, 1), true, false, &bodyId, &gBufferServerToClient[0], gBufferServerToClient.size());
|
||||
}
|
||||
loadUrdf("sphere2.urdf", btVector3(-5, 0, 1), btQuaternion(0, 0, 0, 1), true, false, &bodyId, &gBufferServerToClient[0], gBufferServerToClient.size());
|
||||
loadUrdf("sphere2.urdf", btVector3(-5, 0, 2), btQuaternion(0, 0, 0, 1), true, false, &bodyId, &gBufferServerToClient[0], gBufferServerToClient.size());
|
||||
loadUrdf("sphere2.urdf", btVector3(-5, 0, 3), btQuaternion(0, 0, 0, 1), true, false, &bodyId, &gBufferServerToClient[0], gBufferServerToClient.size());
|
||||
|
||||
// Shelf area
|
||||
loadSdf("kiva_shelf/model.sdf", &gBufferServerToClient[0], gBufferServerToClient.size(), true);
|
||||
loadUrdf("teddy_vhacd.urdf", btVector3(-0.1, 0.6, 0.85), btQuaternion(0, 0, 0, 1), true, false, &bodyId, &gBufferServerToClient[0], gBufferServerToClient.size());
|
||||
loadUrdf("sphere_small.urdf", btVector3(-0.1, 0.6, 1.25), btQuaternion(0, 0, 0, 1), true, false, &bodyId, &gBufferServerToClient[0], gBufferServerToClient.size());
|
||||
loadUrdf("cube_small.urdf", btVector3(0.3, 0.6, 0.85), btQuaternion(0, 0, 0, 1), true, false, &bodyId, &gBufferServerToClient[0], gBufferServerToClient.size());
|
||||
|
||||
loadUrdf("husky/husky.urdf", btVector3(5, 2, 1), btQuaternion(0, 0, 0, 1), true, false, &bodyId, &gBufferServerToClient[0], gBufferServerToClient.size());
|
||||
m_data->m_huskyId = bodyId;
|
||||
|
||||
m_data->m_dynamicsWorld->setGravity(btVector3(0, 0, -10));
|
||||
|
||||
}
|
||||
|
||||
if (m_data->m_kukaGripperFixed && m_data->m_kukaGripperMultiBody)
|
||||
{
|
||||
InteralBodyData* childBody = m_data->getHandle(m_data->m_gripperId);
|
||||
// Add gripper controller
|
||||
btMultiBodyJointMotor* motor = (btMultiBodyJointMotor*)childBody->m_multiBody->getLink(1).m_userPtr;
|
||||
if (motor)
|
||||
{
|
||||
btScalar posTarget = (-0.045)*btMin(btScalar(0.75), gVRGripperAnalog) / 0.75;
|
||||
motor->setPositionTarget(posTarget, 1.0);
|
||||
motor->setMaxAppliedImpulse(50.0);
|
||||
}
|
||||
}
|
||||
|
||||
if (m_data->m_gripperRigidbodyFixed && m_data->m_gripperMultiBody)
|
||||
{
|
||||
m_data->m_gripperRigidbodyFixed->setFrameInB(btMatrix3x3(gVRGripperOrn));
|
||||
@@ -3040,27 +3084,14 @@ void PhysicsServerCommandProcessor::stepSimulationRealTime(double dtInSec)
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
// Inverse kinematics for KUKA
|
||||
{
|
||||
|
||||
|
||||
|
||||
InternalBodyHandle* bodyHandle = m_data->getHandle(m_data->m_KukaId);
|
||||
if (bodyHandle && bodyHandle->m_multiBody)
|
||||
{
|
||||
|
||||
btVector3 spherePos(0,0,0);
|
||||
InternalBodyHandle* sphereBodyHandle = m_data->getHandle(m_data->m_KukaId);
|
||||
if (sphereBodyHandle && sphereBodyHandle->m_multiBody)
|
||||
{
|
||||
spherePos = sphereBodyHandle->m_multiBody->getBasePos();
|
||||
}
|
||||
|
||||
btMultiBody* mb = bodyHandle->m_multiBody;
|
||||
|
||||
|
||||
btMultiBody* mb = bodyHandle->m_multiBody;
|
||||
btScalar sqLen = (mb->getBaseWorldTransform().getOrigin() - gVRController2Pos).length2();
|
||||
btScalar distanceThreshold = 2;
|
||||
btScalar distanceThreshold = 1.5;
|
||||
bool closeToKuka=(sqLen<(distanceThreshold*distanceThreshold));
|
||||
|
||||
int numDofs = bodyHandle->m_multiBody->getNumDofs();
|
||||
@@ -3073,18 +3104,17 @@ void PhysicsServerCommandProcessor::stepSimulationRealTime(double dtInSec)
|
||||
}
|
||||
|
||||
q_new.resize(numDofs);
|
||||
static btScalar t=0.f;
|
||||
t+=0.01;
|
||||
double dampIk = 0.99;
|
||||
for (int i=0;i<numDofs;i++)
|
||||
{
|
||||
btScalar desiredPosition = btSin(t*0.1)*SIMD_HALF_PI;
|
||||
q_new[i] = dampIk*q_current[i]+(1-dampIk)*desiredPosition;
|
||||
}
|
||||
q_new[0] = 1.376;
|
||||
q_new[1] = 1.102;
|
||||
q_new[2] = 1.634;
|
||||
q_new[3] = -0.406;
|
||||
q_new[4] = 1.714;
|
||||
q_new[5] = -2.023;
|
||||
q_new[6] = -1.306;
|
||||
|
||||
if (closeToKuka)
|
||||
{
|
||||
dampIk = 1;
|
||||
double dampIk[6] = {1.0, 1.0, 1.0, 1.0, 1.0, 0.0};
|
||||
|
||||
IKTrajectoryHelper** ikHelperPtrPtr = m_data->m_inverseKinematicsHelpers.find(bodyHandle->m_multiBody);
|
||||
IKTrajectoryHelper* ikHelperPtr = 0;
|
||||
@@ -3103,10 +3133,7 @@ void PhysicsServerCommandProcessor::stepSimulationRealTime(double dtInSec)
|
||||
int endEffectorLinkIndex = 6;
|
||||
|
||||
if (ikHelperPtr && (endEffectorLinkIndex<bodyHandle->m_multiBody->getNumLinks()))
|
||||
{
|
||||
int numJoints1 = bodyHandle->m_multiBody->getNumLinks();
|
||||
|
||||
|
||||
{
|
||||
b3AlignedObjectArray<double> jacobian_linear;
|
||||
jacobian_linear.resize(3*numDofs);
|
||||
b3AlignedObjectArray<double> jacobian_angular;
|
||||
@@ -3114,15 +3141,13 @@ void PhysicsServerCommandProcessor::stepSimulationRealTime(double dtInSec)
|
||||
int jacSize = 0;
|
||||
|
||||
btInverseDynamics::MultiBodyTree* tree = m_data->findOrCreateTree(bodyHandle->m_multiBody);
|
||||
|
||||
|
||||
if (tree)
|
||||
{
|
||||
jacSize = jacobian_linear.size();
|
||||
// Set jacobian value
|
||||
int baseDofs = bodyHandle->m_multiBody->hasFixedBase() ? 0 : 6;
|
||||
|
||||
|
||||
|
||||
btInverseDynamics::vecx nu(numDofs+baseDofs), qdot(numDofs + baseDofs), q(numDofs + baseDofs), joint_force(numDofs + baseDofs);
|
||||
for (int i = 0; i < numDofs; i++)
|
||||
{
|
||||
@@ -3138,7 +3163,7 @@ void PhysicsServerCommandProcessor::stepSimulationRealTime(double dtInSec)
|
||||
-1 != tree->calculateInverseDynamics(q, qdot, nu, &joint_force))
|
||||
{
|
||||
tree->calculateJacobians(q);
|
||||
btInverseDynamics::mat3x jac_t(3, numDofs);
|
||||
btInverseDynamics::mat3x jac_t(3,numDofs);
|
||||
btInverseDynamics::mat3x jac_r(3,numDofs);
|
||||
tree->getBodyJacobianTrans(endEffectorLinkIndex, &jac_t);
|
||||
tree->getBodyJacobianRot(endEffectorLinkIndex, &jac_r);
|
||||
@@ -3153,35 +3178,37 @@ void PhysicsServerCommandProcessor::stepSimulationRealTime(double dtInSec)
|
||||
}
|
||||
}
|
||||
|
||||
//int ikMethod= IK2_VEL_DLS;//IK2_VEL_DLS_WITH_ORIENTATION;//IK2_VEL_DLS;
|
||||
int ikMethod= IK2_VEL_DLS_WITH_ORIENTATION;//IK2_VEL_DLS;
|
||||
int ikMethod= IK2_VEL_DLS_WITH_ORIENTATION; //IK2_VEL_DLS;
|
||||
|
||||
btVector3DoubleData endEffectorWorldPosition;
|
||||
btVector3DoubleData endEffectorWorldOrientation;
|
||||
btVector3DoubleData targetWorldPosition;
|
||||
btQuaternionDoubleData targetWorldOrientation;
|
||||
btVector3DoubleData targetWorldOrientation;
|
||||
|
||||
btVector3 endEffectorPosWorld = bodyHandle->m_multiBody->getLink(endEffectorLinkIndex).m_cachedWorldTransform.getOrigin();
|
||||
btQuaternion endEffectorOriWorld = bodyHandle->m_multiBody->getLink(endEffectorLinkIndex).m_cachedWorldTransform.getRotation();
|
||||
btVector4 endEffectorOri(endEffectorOriWorld.x(),endEffectorOriWorld.y(),endEffectorOriWorld.z(),endEffectorOriWorld.w());
|
||||
|
||||
endEffectorPosWorld.serializeDouble(endEffectorWorldPosition);
|
||||
endEffectorOri.serializeDouble(endEffectorWorldOrientation);
|
||||
gVRController2Pos.serializeDouble(targetWorldPosition);
|
||||
gVRController2Orn.serializeDouble(targetWorldOrientation);
|
||||
|
||||
|
||||
// Prescribed position and orientation
|
||||
static btScalar time=0.f;
|
||||
time+=0.01;
|
||||
btVector3 targetPos(0.4-0.4*b3Cos( time), 0, 0.8+0.4*b3Cos( time));
|
||||
targetPos +=mb->getBasePos();
|
||||
btQuaternion fwdOri(btVector3(1,0,0),-SIMD_HALF_PI);
|
||||
(0, 1.0, 0, 0);
|
||||
double downOrn[4] = {0,1,0,0};
|
||||
//double downOrn[4] = {0,1,0,0};
|
||||
|
||||
fwdOri.serializeDouble(targetWorldOrientation);
|
||||
btVector4 downOrn(0,1,0,0);
|
||||
|
||||
ikHelperPtr->computeIK(targetWorldPosition.m_floats, targetWorldOrientation.m_floats,
|
||||
// Controller orientation
|
||||
btVector4 controllerOrn(gVRController2Orn.x(), gVRController2Orn.y(), gVRController2Orn.z(), gVRController2Orn.w());
|
||||
|
||||
// Set position and orientation
|
||||
endEffectorPosWorld.serializeDouble(endEffectorWorldPosition);
|
||||
endEffectorOri.serializeDouble(endEffectorWorldOrientation);
|
||||
downOrn.serializeDouble(targetWorldOrientation);
|
||||
//targetPos.serializeDouble(targetWorldPosition);
|
||||
gVRController2Pos.serializeDouble(targetWorldPosition);
|
||||
//controllerOrn.serializeDouble(targetWorldOrientation);
|
||||
|
||||
|
||||
ikHelperPtr->computeIK(targetWorldPosition.m_floats, targetWorldOrientation.m_floats,
|
||||
endEffectorWorldPosition.m_floats, endEffectorWorldOrientation.m_floats,
|
||||
&q_current[0],
|
||||
numDofs, endEffectorLinkIndex,
|
||||
@@ -3190,13 +3217,14 @@ void PhysicsServerCommandProcessor::stepSimulationRealTime(double dtInSec)
|
||||
}
|
||||
|
||||
//directly set the position of the links, only for debugging IK, don't use this method!
|
||||
//if (0)
|
||||
//{
|
||||
// for (int i=0;i<mb->getNumLinks();i++)
|
||||
// {
|
||||
// mb->setJointPosMultiDof(i,&q_new[i]);
|
||||
// }
|
||||
//} else
|
||||
if (0)
|
||||
{
|
||||
for (int i=0;i<mb->getNumLinks();i++)
|
||||
{
|
||||
btScalar desiredPosition = q_new[i];
|
||||
mb->setJointPosMultiDof(i,&desiredPosition);
|
||||
}
|
||||
} else
|
||||
{
|
||||
int numMotors = 0;
|
||||
//find the joint motors and apply the desired velocity and maximum force/torque
|
||||
@@ -3213,9 +3241,12 @@ void PhysicsServerCommandProcessor::stepSimulationRealTime(double dtInSec)
|
||||
{
|
||||
btScalar desiredVelocity = 0.f;
|
||||
btScalar desiredPosition = q_new[link];
|
||||
motor->setVelocityTarget(desiredVelocity,1);
|
||||
//printf("link %d: %f", link, q_new[link]);
|
||||
motor->setVelocityTarget(desiredVelocity,1.0);
|
||||
motor->setPositionTarget(desiredPosition,0.6);
|
||||
btScalar maxImp = 1.f;
|
||||
btScalar maxImp = 1.0;
|
||||
if (link == 0)
|
||||
maxImp = 5.0;
|
||||
motor->setMaxAppliedImpulse(maxImp);
|
||||
numMotors++;
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user