[pybullet] getNumConstraints, getConstraintInfo APIs.
[pybullet] updated pybullet_quickstartguide.pdf Fail clearly (assert, return BT_INFINITY) if link index is out of range for btMultiBody methods localPosToWorld,worldPosToLocal,localDirToWorld,worldDirToLocal. pybullet getConstraintInfo Fix warnings due to Mac OSX 10.12 upgrade (with backward compatibility)
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@@ -57,7 +57,7 @@ int b3GetStatusActualState(b3SharedMemoryStatusHandle statusHandle,
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const double* actualStateQdot[],
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const double* jointReactionForces[]);
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///If you re-connected to an existing server, or server changed otherwise, sync the body info
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///If you re-connected to an existing server, or server changed otherwise, sync the body info and user constraints etc.
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b3SharedMemoryCommandHandle b3InitSyncBodyInfoCommand(b3PhysicsClientHandle physClient);
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///return the total number of bodies in the simulation
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@@ -76,15 +76,21 @@ int b3GetNumJoints(b3PhysicsClientHandle physClient, int bodyIndex);
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int b3GetJointInfo(b3PhysicsClientHandle physClient, int bodyIndex, int jointIndex, struct b3JointInfo* info);
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b3SharedMemoryCommandHandle b3InitCreateUserConstraintCommand(b3PhysicsClientHandle physClient, int parentBodyIndex, int parentJointIndex, int childBodyIndex, int childJointIndex, struct b3JointInfo* info);
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///return a unique id for the user constraint, after successful creation, or -1 for an invalid constraint id
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int b3GetStatusUserConstraintUniqueId(b3SharedMemoryStatusHandle statusHandle);
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///change parameters of an existing user constraint
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b3SharedMemoryCommandHandle b3InitChangeUserConstraintCommand(b3PhysicsClientHandle physClient, int userConstraintUniqueId);
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int b3InitChangeUserConstraintSetPivotInB(b3SharedMemoryCommandHandle commandHandle, double jointChildPivot[3]);
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int b3InitChangeUserConstraintSetFrameInB(b3SharedMemoryCommandHandle commandHandle, double jointChildFrameOrn[4]);
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int b3InitChangeUserConstraintSetMaxForce(b3SharedMemoryCommandHandle commandHandle, double maxAppliedForce);
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b3SharedMemoryCommandHandle b3InitRemoveUserConstraintCommand(b3PhysicsClientHandle physClient, int userConstraintUniqueId);
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int b3GetNumUserConstraints(b3PhysicsClientHandle physClient);
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int b3GetUserConstraintInfo(b3PhysicsClientHandle physClient, int constraintUniqueId, struct b3UserConstraint* info);
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///Request physics debug lines for debug visualization. The flags in debugMode are the same as used in Bullet
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///See btIDebugDraw::DebugDrawModes in Bullet/src/LinearMath/btIDebugDraw.h
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b3SharedMemoryCommandHandle b3InitRequestDebugLinesCommand(b3PhysicsClientHandle physClient, int debugMode);
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@@ -320,7 +326,7 @@ void b3GetRaycastInformation(b3PhysicsClientHandle physClient, struct b3RaycastI
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b3SharedMemoryCommandHandle b3ApplyExternalForceCommandInit(b3PhysicsClientHandle physClient);
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void b3ApplyExternalForce(b3SharedMemoryCommandHandle commandHandle, int bodyUniqueId, int linkId, const double force[3], const double position[3], int flags);
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void b3ApplyExternalTorque(b3SharedMemoryCommandHandle commandHandle, int bodyUniqueId, int linkId, const double torque[3], int flags);
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///experiments of robots interacting with non-rigid objects (such as btSoftBody)
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b3SharedMemoryCommandHandle b3LoadBunnyCommandInit(b3PhysicsClientHandle physClient);
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int b3LoadBunnySetScale(b3SharedMemoryCommandHandle commandHandle, double scale);
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