make GLUT optional in cmake

fix for btMultiBody to avoid extreme energy gain
This commit is contained in:
Erwin Coumans
2014-03-17 23:58:03 -07:00
parent 9f92232640
commit cfb06f9cd3
51 changed files with 464 additions and 27 deletions

View File

@@ -0,0 +1,58 @@
INCLUDE_DIRECTORIES(
${BULLET_PHYSICS_SOURCE_DIR}/src
)
SET(Bullet3Dynamics_SRCS
b3CpuRigidBodyPipeline.cpp
ConstraintSolver/b3FixedConstraint.cpp
ConstraintSolver/b3Generic6DofConstraint.cpp
ConstraintSolver/b3PgsJacobiSolver.cpp
ConstraintSolver/b3Point2PointConstraint.cpp
ConstraintSolver/b3TypedConstraint.cpp
)
SET(Bullet3Dynamics_HDRS
b3CpuRigidBodyPipeline.h
ConstraintSolver/b3ContactSolverInfo.h
ConstraintSolver/b3FixedConstraint.h
ConstraintSolver/b3Generic6DofConstraint.h
ConstraintSolver/b3JacobianEntry.h
ConstraintSolver/b3PgsJacobiSolver.h
ConstraintSolver/b3Point2PointConstraint.h
ConstraintSolver/b3SolverBody.h
ConstraintSolver/b3SolverConstraint.h
ConstraintSolver/b3TypedConstraint.h
shared/b3ContactConstraint4.h
shared/b3ConvertConstraint4.h
shared/b3Inertia.h
shared/b3IntegrateTransforms.h
)
ADD_LIBRARY(Bullet3Dynamics ${Bullet3Dynamics_SRCS} ${Bullet3Dynamics_HDRS})
SET_TARGET_PROPERTIES(Bullet3Dynamics PROPERTIES VERSION ${BULLET_VERSION})
SET_TARGET_PROPERTIES(Bullet3Dynamics PROPERTIES SOVERSION ${BULLET_VERSION})
IF (INSTALL_LIBS)
IF (NOT INTERNAL_CREATE_DISTRIBUTABLE_MSVC_PROJECTFILES)
#FILES_MATCHING requires CMake 2.6
IF (${CMAKE_MAJOR_VERSION}.${CMAKE_MINOR_VERSION} GREATER 2.5)
IF (APPLE AND BUILD_SHARED_LIBS AND FRAMEWORK)
INSTALL(TARGETS Bullet3Dynamics DESTINATION .)
ELSE (APPLE AND BUILD_SHARED_LIBS AND FRAMEWORK)
INSTALL(TARGETS Bullet3Dynamics
RUNTIME DESTINATION bin
LIBRARY DESTINATION lib${LIB_SUFFIX}
ARCHIVE DESTINATION lib${LIB_SUFFIX})
INSTALL(DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}
DESTINATION ${INCLUDE_INSTALL_DIR} FILES_MATCHING PATTERN "*.h" PATTERN
".svn" EXCLUDE PATTERN "CMakeFiles" EXCLUDE)
ENDIF (APPLE AND BUILD_SHARED_LIBS AND FRAMEWORK)
ENDIF (${CMAKE_MAJOR_VERSION}.${CMAKE_MINOR_VERSION} GREATER 2.5)
IF (APPLE AND BUILD_SHARED_LIBS AND FRAMEWORK)
SET_TARGET_PROPERTIES(Bullet3Dynamics PROPERTIES FRAMEWORK true)
SET_TARGET_PROPERTIES(Bullet3Dynamics PROPERTIES PUBLIC_HEADER "${Bullet3Dynamics_HDRS}")
ENDIF (APPLE AND BUILD_SHARED_LIBS AND FRAMEWORK)
ENDIF (NOT INTERNAL_CREATE_DISTRIBUTABLE_MSVC_PROJECTFILES)
ENDIF (INSTALL_LIBS)