initial implementation of state logging.

see examples/pybullet/logMinitaur.py for example. Other state logging will include general robot states and VR controllers state.
This commit is contained in:
Erwin Coumans
2017-02-17 14:25:53 -08:00
parent 2b27ab2463
commit cfd35840f0
9 changed files with 402 additions and 116 deletions

View File

@@ -17,7 +17,7 @@
#include "BulletInverseDynamics/MultiBodyTree.hpp"
#include "IKTrajectoryHelper.h"
#include "btBulletDynamicsCommon.h"
#include "../Utils/RobotLoggingUtil.h"
#include "LinearMath/btTransform.h"
#include "../Importers/ImportMJCFDemo/BulletMJCFImporter.h"
#include "../Extras/Serialize/BulletWorldImporter/btBulletWorldImporter.h"
@@ -420,6 +420,142 @@ struct MyOverlapFilterCallback : public btOverlapFilterCallback
};
struct InternalStateLogger
{
int m_loggingUniqueId;
int m_loggingType;
InternalStateLogger()
:m_loggingUniqueId(0),
m_loggingType(0)
{
}
virtual void stop() = 0;
virtual void logState(btScalar timeStamp)=0;
};
struct MinitaurStateLogger : public InternalStateLogger
{
int m_loggingTimeStamp;
std::string m_fileName;
int m_minitaurBodyUniqueId;
FILE* m_logFileHandle;
std::string m_structTypes;
btMultiBody* m_minitaurMultiBody;
btAlignedObjectArray<int> m_motorIdList;
MinitaurStateLogger(int loggingUniqueId, std::string fileName, btMultiBody* minitaurMultiBody, btAlignedObjectArray<int>& motorIdList)
:m_loggingTimeStamp(0),
m_logFileHandle(0),
m_minitaurMultiBody(minitaurMultiBody)
{
m_loggingType = STATE_LOGGING_MINITAUR;
m_motorIdList.resize(motorIdList.size());
for (int m=0;m<motorIdList.size();m++)
{
m_motorIdList[m] = motorIdList[m];
}
btAlignedObjectArray<std::string> structNames;
//'t', 'r', 'p', 'y', 'q0', 'q1', 'q2', 'q3', 'q4', 'q5', 'q6', 'q7', 'u0', 'u1', 'u2', 'u3', 'u4', 'u5', 'u6', 'u7', 'xd', 'mo'
structNames.push_back("t");
structNames.push_back("r");
structNames.push_back("p");
structNames.push_back("y");
structNames.push_back("q0");
structNames.push_back("q1");
structNames.push_back("q2");
structNames.push_back("q3");
structNames.push_back("q4");
structNames.push_back("q5");
structNames.push_back("q6");
structNames.push_back("q7");
structNames.push_back("u0");
structNames.push_back("u1");
structNames.push_back("u2");
structNames.push_back("u3");
structNames.push_back("u4");
structNames.push_back("u5");
structNames.push_back("u6");
structNames.push_back("u7");
structNames.push_back("dx");
structNames.push_back("mo");
m_structTypes = "IffffffffffffffffffffB";
const char* fileNameC = fileName.c_str();
m_logFileHandle = createMinitaurLogFile(fileNameC, structNames, m_structTypes);
}
virtual void stop()
{
if (m_logFileHandle)
{
closeMinitaurLogFile(m_logFileHandle);
m_logFileHandle = 0;
}
}
virtual void logState(btScalar timeStep)
{
if (m_logFileHandle)
{
btVector3 pos = m_minitaurMultiBody->getBasePos();
MinitaurLogRecord logData;
//'t', 'r', 'p', 'y', 'q0', 'q1', 'q2', 'q3', 'q4', 'q5', 'q6', 'q7', 'u0', 'u1', 'u2', 'u3', 'u4', 'u5', 'u6', 'u7', 'xd', 'mo'
btScalar motorDir[8] = {1, -1, 1, -1, -1, 1, -1, 1};
btQuaternion orn = m_minitaurMultiBody->getBaseWorldTransform().getRotation();
btMatrix3x3 mat(orn);
btScalar roll=0;
btScalar pitch=0;
btScalar yaw = 0;
mat.getEulerZYX(yaw,pitch,roll);
logData.m_values.push_back(m_loggingTimeStamp);
logData.m_values.push_back((float)roll);
logData.m_values.push_back((float)pitch);
logData.m_values.push_back((float)yaw);
for (int i=0;i<8;i++)
{
float jointAngle = (float)motorDir[i]*m_minitaurMultiBody->getJointPos(m_motorIdList[i]);
logData.m_values.push_back(jointAngle);
}
for (int i=0;i<8;i++)
{
btMultiBodyJointMotor* motor = (btMultiBodyJointMotor*)m_minitaurMultiBody->getLink(m_motorIdList[i]).m_userPtr;
if (motor && timeStep>btScalar(0))
{
btScalar force = motor->getAppliedImpulse(0)/timeStep;
logData.m_values.push_back((float)force);
}
}
//x is forward component, estimated speed forward
float xd_speed = m_minitaurMultiBody->getBaseVel()[0];
logData.m_values.push_back(xd_speed);
char mode = 6;
logData.m_values.push_back(mode);
//at the moment, appendMinitaurLogData will directly write to disk (potential delay)
//better to fill a huge memory buffer and once in a while write it to disk
appendMinitaurLogData(m_logFileHandle, m_structTypes, logData);
fflush(m_logFileHandle);
m_loggingTimeStamp++;
}
}
};
struct PhysicsServerCommandProcessorInternalData
@@ -577,7 +713,8 @@ struct PhysicsServerCommandProcessorInternalData
btAlignedObjectArray<int> m_sdfRecentLoadedBodies;
btAlignedObjectArray<InternalStateLogger*> m_stateLoggers;
int m_stateLoggersUniqueId;
struct GUIHelperInterface* m_guiHelper;
int m_sharedMemoryKey;
@@ -622,6 +759,7 @@ struct PhysicsServerCommandProcessorInternalData
m_collisionConfiguration(0),
m_dynamicsWorld(0),
m_remoteDebugDrawer(0),
m_stateLoggersUniqueId(0),
m_guiHelper(0),
m_sharedMemoryKey(SHARED_MEMORY_KEY),
m_verboseOutput(false),
@@ -764,90 +902,15 @@ void logCallback(btDynamicsWorld *world, btScalar timeStep)
proc->logObjectStates(timeStep);
}
#include "../Utils/RobotLoggingUtil.h"
void PhysicsServerCommandProcessor::logObjectStates(btScalar timeStep)
{
//quick hack
static FILE* logFile = 0;
static btScalar logTime = 0;
//printf("log state at time %f\n",logTime);
btAlignedObjectArray<std::string> structNames;
std::string structTypes;
//'t', 'r', 'p', 'y', 'q0', 'q1', 'q2', 'q3', 'q4', 'q5', 'q6', 'q7', 'u0', 'u1', 'u2', 'u3', 'u4', 'u5', 'u6', 'u7', 'xd', 'mo'
structNames.push_back("t");
structNames.push_back("r");
structNames.push_back("p");
structNames.push_back("y");
structNames.push_back("q0");
structNames.push_back("q1");
structNames.push_back("q2");
structNames.push_back("q3");
structNames.push_back("q4");
structNames.push_back("q5");
structNames.push_back("q6");
structNames.push_back("q7");
structNames.push_back("u0");
structNames.push_back("u1");
structNames.push_back("u2");
structNames.push_back("u3");
structNames.push_back("u4");
structNames.push_back("u5");
structNames.push_back("u6");
structNames.push_back("u7");
structNames.push_back("dx");
structNames.push_back("mo");
/* structNames.push_back("timeStamp");
structNames.push_back("objectId");
structNames.push_back("posX");
structNames.push_back("posY");
structNames.push_back("posZ");
*/
structTypes = "fIfff";//I = int, f = float, B char
if (logFile==0)
for (int i=0;i<m_data->m_stateLoggers.size();i++)
{
logFile = createMinitaurLogFile("d:/logTest.txt", structNames, structTypes);
m_data->m_stateLoggers[i]->logState(timeStep);
}
if (logFile)
{
for (int i=0;i<m_data->m_dynamicsWorld->getNumMultibodies();i++)
{
btMultiBody* mb = m_data->m_dynamicsWorld->getMultiBody(i);
btVector3 pos = mb->getBasePos();
MinitaurLogRecord logData;
float timeStamp = logTime;
int objectUniqueId = mb->getUserIndex2();
float posX = pos[0];
float posY = pos[1];
float posZ = pos[2];
logData.m_values.push_back(timeStamp);
logData.m_values.push_back(objectUniqueId);
logData.m_values.push_back(posX);
logData.m_values.push_back(posY);
logData.m_values.push_back(posZ);
//at the moment, appendMinitaurLogData will directly write to disk (potential delay)
//better to fill a huge memory buffer and once in a while write it to disk
appendMinitaurLogData(logFile, structTypes, logData);
}
fflush(logFile);
}
//void closeMinitaurLogFile(FILE* f);
logTime += timeStep;
}
void PhysicsServerCommandProcessor::createEmptyDynamicsWorld()
@@ -899,6 +962,17 @@ void PhysicsServerCommandProcessor::createEmptyDynamicsWorld()
m_data->m_dynamicsWorld->setInternalTickCallback(logCallback,this);
}
void PhysicsServerCommandProcessor::deleteStateLoggers()
{
for (int i=0;i<m_data->m_stateLoggers.size();i++)
{
m_data->m_stateLoggers[i]->stop();
delete m_data->m_stateLoggers[i];
}
m_data->m_stateLoggers.clear();
}
void PhysicsServerCommandProcessor::deleteCachedInverseKinematicsBodies()
{
for (int i = 0; i < m_data->m_inverseKinematicsHelpers.size(); i++)
@@ -931,6 +1005,7 @@ void PhysicsServerCommandProcessor::deleteDynamicsWorld()
{
deleteCachedInverseDynamicsBodies();
deleteCachedInverseKinematicsBodies();
deleteStateLoggers();
m_data->m_userConstraints.clear();
m_data->m_saveWorldBodyData.clear();
@@ -1544,7 +1619,85 @@ bool PhysicsServerCommandProcessor::processCommand(const struct SharedMemoryComm
break;
}
#endif
case CMD_STATE_LOGGING:
{
serverStatusOut.m_type = CMD_STATE_LOGGING_FAILED;
hasStatus = true;
if (clientCmd.m_updateFlags & STATE_LOGGING_START_LOG)
{
if (clientCmd.m_stateLoggingArguments.m_logType == STATE_LOGGING_MINITAUR)
{
std::string fileName = clientCmd.m_stateLoggingArguments.m_fileName;
//either provide the minitaur by object unique Id, or search for first multibody with 8 motors...
if ((clientCmd.m_updateFlags & STATE_LOGGING_FILTER_OBJECT_UNIQUE_ID)&& (clientCmd.m_stateLoggingArguments.m_numBodyUniqueIds>0))
{
int bodyUniqueId = clientCmd.m_stateLoggingArguments.m_bodyUniqueIds[0];
InteralBodyData* body = m_data->getHandle(bodyUniqueId);
if (body)
{
if (body->m_multiBody)
{
btAlignedObjectArray<std::string> motorNames;
motorNames.push_back("motor_front_leftR_joint");
motorNames.push_back("motor_front_leftL_joint");
motorNames.push_back("motor_back_leftR_joint");
motorNames.push_back("motor_back_leftL_joint");
motorNames.push_back("motor_front_rightL_joint");
motorNames.push_back("motor_front_rightR_joint");
motorNames.push_back("motor_back_rightL_joint");
motorNames.push_back("motor_back_rightR_joint");
btAlignedObjectArray<int> motorIdList;
for (int m=0;m<motorNames.size();m++)
{
for (int i=0;i<body->m_multiBody->getNumLinks();i++)
{
std::string jointName;
if (body->m_multiBody->getLink(i).m_jointName)
{
jointName = body->m_multiBody->getLink(i).m_jointName;
}
if (motorNames[m]==jointName)
{
motorIdList.push_back(i);
}
}
}
if (motorIdList.size()==8)
{
int loggerUid = m_data->m_stateLoggersUniqueId++;
MinitaurStateLogger* logger = new MinitaurStateLogger(loggerUid,fileName,body->m_multiBody, motorIdList);
m_data->m_stateLoggers.push_back(logger);
serverStatusOut.m_type = CMD_STATE_LOGGING_START_COMPLETED;
serverStatusOut.m_stateLoggingResultArgs.m_loggingUniqueId = loggerUid;
}
}
}
}
}
}
if ((clientCmd.m_updateFlags & STATE_LOGGING_STOP_LOG) && clientCmd.m_stateLoggingArguments.m_loggingUniqueId>=0)
{
serverStatusOut.m_type = CMD_STATE_LOGGING_COMPLETED;
for (int i=0;i<m_data->m_stateLoggers.size();i++)
{
if (m_data->m_stateLoggers[i]->m_loggingUniqueId==clientCmd.m_stateLoggingArguments.m_loggingUniqueId)
{
m_data->m_stateLoggers[i]->stop();
delete m_data->m_stateLoggers[i];
m_data->m_stateLoggers.removeAtIndex(i);
}
}
}
break;
}
case CMD_SET_VR_CAMERA_STATE:
{
@@ -4786,7 +4939,6 @@ void PhysicsServerCommandProcessor::applyJointDamping(int bodyUniqueId)
void PhysicsServerCommandProcessor::resetSimulation()
{
//clean up all data
deleteCachedInverseDynamicsBodies();
if (m_data && m_data->m_guiHelper)
{